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tweak probabilities

wood_api
cora 2022-06-25 06:16:43 +02:00
parent 8684140740
commit f115fc8ea0
4 changed files with 11 additions and 10 deletions

View File

@ -34,13 +34,13 @@ end
mcl_structures.register_structure("desert_temple",{
place_on = {"group:sand"},
fill_ratio = 0.05,
fill_ratio = 0.01,
flags = "place_center_x, place_center_z",
solid_ground = true,
make_foundation = true,
sidelen = 18,
y_offset = -12,
chunk_probability = 500,
chunk_probability = 300,
y_max = mcl_vars.mg_overworld_max,
y_min = 1,
biomes = { "Desert" },

View File

@ -249,7 +249,7 @@ mcl_structures.register_structure("desert_well",{
not_near = { "desert_temple_new" },
solid_ground = true,
sidelen = 4,
chunk_probability = 256,
chunk_probability = 600,
y_max = mcl_vars.mg_overworld_max,
y_min = 1,
y_offset = -2,
@ -258,14 +258,15 @@ mcl_structures.register_structure("desert_well",{
})
mcl_structures.register_structure("fossil",{
place_on = {"group:material_stone"},
place_on = {"group:material_stone","group:sand"},
fill_ratio = 0.01,
flags = "place_center_x, place_center_z",
solid_ground = true,
sidelen = 13,
chunk_probability = 256,
y_max = 1,
y_min = mcl_vars.mg_overworld_min,
chunk_probability = 1000,
y_offset = function(pr) return ( pr:next(1,16) * -1 ) -16 end,
y_max = 15,
y_min = mcl_vars.mg_overworld_min + 35,
biomes = { "Desert" },
filenames = {
modpath.."/schematics/mcl_structures_fossil_skull_1.mts", -- 4×5×5

View File

@ -4,12 +4,12 @@ local modpath = minetest.get_modpath(modname)
mcl_structures.register_structure("jungle_temple",{
place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass"},
fill_ratio = 0.1,
fill_ratio = 0.01,
flags = "place_center_x, place_center_z",
solid_ground = true,
make_foundation = true,
y_offset = function(pr) return pr:next(-3,0) -5 end,
chunk_probability = 1500,
chunk_probability = 200,
y_max = mcl_vars.mg_overworld_max,
y_min = 1,
biomes = { "Jungle" },

View File

@ -39,7 +39,7 @@ mcl_structures.register_structure("witch_hut",{
fill_ratio = 0.01,
flags = "place_center_x, place_center_z, liquid_surface, force_placement",
sidelen = 8,
chunk_probability = 400,
chunk_probability = 300,
y_max = mcl_vars.mg_overworld_max,
y_min = -4,
y_offset = 0,