Make mobs not fear cliffs if fear_height is 0
parent
8ca5f221ec
commit
ed456ecb47
|
@ -142,7 +142,7 @@ local state_execution = function(self,dtime)
|
||||||
--this requires a mob to turn, removing the
|
--this requires a mob to turn, removing the
|
||||||
--ease of a full implementation for it in a single
|
--ease of a full implementation for it in a single
|
||||||
--function)
|
--function)
|
||||||
if node_in_front_of == 2 or cliff_check(self,dtime) then
|
if node_in_front_of == 2 or (self.fear_height ~= 0 and cliff_check(self,dtime)) then
|
||||||
--turn 45 degrees if so
|
--turn 45 degrees if so
|
||||||
quick_rotate_45(self,dtime)
|
quick_rotate_45(self,dtime)
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue