Use frame of quartz block for End portal instead
parent
1f840e4cfc
commit
ec0219c66e
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@ -14,6 +14,9 @@ local np_cave = {
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persist = 0.7
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persist = 0.7
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}
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}
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-- Portal frame material
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local portal_frame = "mcl_nether:quartz_block"
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-- Nodes
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-- Nodes
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minetest.register_node("mcl_portals:portal_end", {
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minetest.register_node("mcl_portals:portal_end", {
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description = "End Portal",
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description = "End Portal",
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@ -71,19 +74,19 @@ local function build_end_portal(pos, target3)
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local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z}
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local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z}
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for i = 1, 4 do
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for i = 1, 4 do
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minetest.set_node(p, {name = "mcl_nether:red_nether_brick"})
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minetest.set_node(p, {name = portal_frame})
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p.y = p.y + 1
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p.y = p.y + 1
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end
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end
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for i = 1, 3 do
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for i = 1, 3 do
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minetest.set_node(p, {name = "mcl_nether:red_nether_brick"})
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minetest.set_node(p, {name = portal_frame})
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p.x = p.x + 1
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p.x = p.x + 1
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end
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end
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for i = 1, 4 do
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for i = 1, 4 do
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minetest.set_node(p, {name = "mcl_nether:red_nether_brick"})
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minetest.set_node(p, {name = portal_frame})
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p.y = p.y - 1
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p.y = p.y - 1
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end
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end
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for i = 1, 3 do
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for i = 1, 3 do
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minetest.set_node(p, {name = "mcl_nether:red_nether_brick"})
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minetest.set_node(p, {name = portal_frame})
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p.x = p.x - 1
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p.x = p.x - 1
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end
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end
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@ -144,7 +147,7 @@ local function move_check2(p1, max, dir)
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while p[dir] ~= max do
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while p[dir] ~= max do
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p[dir] = p[dir] + d
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p[dir] = p[dir] + d
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if minetest.get_node(p).name ~= "mcl_nether:red_nether_brick" then
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if minetest.get_node(p).name ~= portal_frame then
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return false
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return false
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end
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end
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end
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end
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@ -309,7 +312,7 @@ minetest.register_abm({
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--[[ ITEM OVERRIDES ]]
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--[[ ITEM OVERRIDES ]]
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-- Frame material
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-- Frame material
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minetest.override_item("mcl_nether:red_nether_brick", {
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minetest.override_item(portal_frame, {
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on_destruct = function(pos)
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local p1 = minetest.string_to_pos(meta:get_string("p1"))
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local p1 = minetest.string_to_pos(meta:get_string("p1"))
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@ -323,7 +326,7 @@ minetest.override_item("mcl_nether:red_nether_brick", {
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for y = p1.y, p2.y do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == "mcl_nether:red_nether_brick" or nn == "mcl_portals:portal_end" then
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if nn == portal_frame or nn == "mcl_portals:portal_end" then
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if nn == "mcl_portals:portal_end" then
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if nn == "mcl_portals:portal_end" then
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minetest.remove_node({x = x, y = y, z = z})
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minetest.remove_node({x = x, y = y, z = z})
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end
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end
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@ -350,7 +353,7 @@ minetest.override_item("mcl_nether:red_nether_brick", {
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for y = p1.y, p2.y do
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for y = p1.y, p2.y do
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for z = p1.z, p2.z do
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for z = p1.z, p2.z do
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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local nn = minetest.get_node({x = x, y = y, z = z}).name
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if nn == "mcl_nether:red_nether_brick" or nn == "mcl_portals:portal_end" then
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if nn == portal_frame or nn == "mcl_portals:portal_end" then
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if nn == "mcl_portals:portal_end" then
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if nn == "mcl_portals:portal_end" then
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minetest.remove_node({x = x, y = y, z = z})
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minetest.remove_node({x = x, y = y, z = z})
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end
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end
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@ -368,12 +371,12 @@ minetest.override_item("mcl_nether:red_nether_brick", {
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-- Portal opener
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-- Portal opener
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minetest.override_item("mcl_end:ender_eye", {
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minetest.override_item("mcl_end:ender_eye", {
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_doc_items_longdesc = "An eye of ander can be used to open a portal to the End.",
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_doc_items_longdesc = "An eye of ander can be used to open a portal to the End.",
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_doc_items_usagehelp = "To open an End portal, place an upright frame of red nether brick blocks with a length of 4 and a height of 5 blocks, leaving only air in the center. After placing this frame, use the nether quartz on the frame.",
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_doc_items_usagehelp = "To open an End portal, place an upright frame of quartz blocks with a length of 4 and a height of 5 blocks, leaving only air in the center. After placing this frame, use the eye of ender on the frame.",
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on_place = function(itemstack, user, pointed_thing)
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on_place = function(itemstack, user, pointed_thing)
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local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name] --new
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local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name] --new
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-- If used on frame, open portal
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-- If used on frame, open portal
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if pointed_thing.under and minetest.get_node(pointed_thing.under).name == "mcl_nether:red_nether_brick" then
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if pointed_thing.under and minetest.get_node(pointed_thing.under).name == portal_frame then
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make_end_portal(pointed_thing.under)
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make_end_portal(pointed_thing.under)
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minetest.sound_play(
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minetest.sound_play(
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"fire_flint_and_steel",
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"fire_flint_and_steel",
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