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Drop ghast tear and rabbit foot

objects
Brandon 2020-06-20 10:51:36 -04:00
parent ec2d700c95
commit e882dfc3c5
2 changed files with 3 additions and 11 deletions

View File

@ -36,17 +36,8 @@ mobs:register_mob("mobs_mc:ghast", {
walk_velocity = 1.6, walk_velocity = 1.6,
run_velocity = 3.2, run_velocity = 3.2,
drops = { drops = {
{name = mobs_mc.items.gunpowder, {name = mobs_mc.items.gunpowder, chance = 1, min = 0, max = 2,},
chance = 1, {name = mobs_mc.items.ghast_tear, chance = 3,min = 0,max = 1,},
min = 0,
max = 2,},
-- TODO: drop tear when it's useful
-- ghast tear replaced with gunpowder
--{name = mobs_mc.items.ghast_tear,
{name = mobs_mc.items.gunpowder,
chance = 1,
min = 0,
max = 1,},
}, },
animation = { animation = {
stand_speed = 50, walk_speed = 50, run_speed = 50, stand_speed = 50, walk_speed = 50, run_speed = 50,

View File

@ -33,6 +33,7 @@ local rabbit = {
drops = { drops = {
{name = mobs_mc.items.rabbit_raw, chance = 1, min = 0, max = 1}, {name = mobs_mc.items.rabbit_raw, chance = 1, min = 0, max = 1},
{name = mobs_mc.items.rabbit_hide, chance = 1, min = 0, max = 1}, {name = mobs_mc.items.rabbit_hide, chance = 1, min = 0, max = 1},
{name = mobs_mc.items.rabbit_foot, chance = 10, min = 0, max = 1},
-- TODO: Drop rabbit's foot when it's useful -- TODO: Drop rabbit's foot when it's useful
--{name = mobs_mc.items.rabbit_foot, chance = 10, min = 1, max = 1}, --{name = mobs_mc.items.rabbit_foot, chance = 10, min = 1, max = 1},
}, },