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Fix some global issues with rs repeater code

objects
Wuzzy 2018-02-02 03:46:27 +01:00
parent 043165ced2
commit e754eec3f7
1 changed files with 5 additions and 8 deletions

View File

@ -135,6 +135,11 @@ local delayer_deactivate = function(pos, node)
check_unlock_repeater(pos, node) check_unlock_repeater(pos, node)
end end
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.disallow
end
-- Register the 2 (states) x 4 (delay times) delayers -- Register the 2 (states) x 4 (delay times) delayers
for i = 1, 4 do for i = 1, 4 do
@ -213,12 +218,6 @@ else
help = false help = false
end end
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.disallow
end
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
description = "Redstone Repeater", description = "Redstone Repeater",
inventory_image = icon, inventory_image = icon,
@ -358,8 +357,6 @@ end
minetest.register_node("mesecons_delayer:delayer_off_locked", { minetest.register_node("mesecons_delayer:delayer_off_locked", {
description = "Redstone Repeater (Locked)", description = "Redstone Repeater (Locked)",
inventory_image = icon,
wield_image = icon,
_doc_items_create_entry = false, _doc_items_create_entry = false,
drawtype = "nodebox", drawtype = "nodebox",
-- FIXME: Textures of torch and the lock bar overlap. Nodeboxes are (sadly) not suitable for this. -- FIXME: Textures of torch and the lock bar overlap. Nodeboxes are (sadly) not suitable for this.