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Add snowball and egg to dispenser support

objects
Wuzzy 2017-02-14 23:54:06 +01:00
parent a9f2c705da
commit e672abd2ed
2 changed files with 10 additions and 1 deletions

View File

@ -24,7 +24,7 @@ mcl_throwing.throw = function(throw_item, pos, dir, velocity)
velocity = 22
end
local itemstring = throw_item:get_name()
local itemstring = ItemStack(throw_item):get_name()
local obj = minetest.add_entity(pos, entity_mapping[itemstring])
obj:setvelocity({x=dir.x*velocity, y=dir.y*velocity, z=dir.z*velocity})
obj:setacceleration({x=dir.x*-3, y=-GRAVITY, z=dir.z*-3})

View File

@ -92,6 +92,15 @@ local dispenserdef = {
stack:take_item()
inv:set_stack("main", stack_id, stack)
elseif iname == "mcl_throwing:egg" or iname == "mcl_throwing:snowball" then
-- Throw egg or snowball
local f = {x=dropdir.x, y=0, z=dropdir.z}
local shootpos = vector.add(droppos, f)
mcl_throwing.throw(iname, shootpos, dropdir)
stack:take_item()
inv:set_stack("main", stack_id, stack)
elseif iname == "mcl_fire:flint_and_steel" then
-- Ignite air or fire
if dropnode.name == "air" then