Random pitch for eat/drink sounds
parent
6f9e178084
commit
e37411dc13
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@ -28,14 +28,14 @@ mcl_buckets.liquids = {}
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local sound_place = function(itemname, pos)
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local def = minetest.registered_nodes[itemname]
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if def and def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {gain=1.0, pos = pos})
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minetest.sound_play(def.sounds.place, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005})
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end
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end
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local sound_take = function(itemname, pos)
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local def = minetest.registered_nodes[itemname]
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if def and def.sounds and def.sounds.dug then
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minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos})
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minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005})
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end
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end
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@ -148,6 +148,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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pos = pos,
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max_hear_distance = 12,
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gain = 1.0,
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pitch = 1 + math.random(-10, 10)*0.005,
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})
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else
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-- Assume the item is a food
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@ -186,6 +187,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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pos = pos,
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max_hear_distance = 12,
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gain = 1.0,
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pitch = 1 + math.random(-10, 10)*0.005,
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})
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end
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