Fix empty if-branch in lush caves
parent
55926e3f4f
commit
e179fb8aed
|
@ -60,9 +60,8 @@ function mcl_lush_caves.bone_meal_moss(itemstack, placer, pointed_thing, pos)
|
|||
local x_distance = math.abs(pos.x - conversion_pos.x)
|
||||
local z_distance = math.abs(pos.z - conversion_pos.z)
|
||||
|
||||
if x_distance == x_max and z_distance == z_max then
|
||||
-- no moss here
|
||||
elseif x_distance == x_max or z_distance == z_max then
|
||||
if not ( x_distance == x_max and z_distance == z_max ) then
|
||||
if x_distance == x_max or z_distance == z_max then
|
||||
if math.random() < 0.75 then
|
||||
set_moss_with_chance_vegetation(conversion_pos)
|
||||
end
|
||||
|
@ -70,6 +69,7 @@ function mcl_lush_caves.bone_meal_moss(itemstack, placer, pointed_thing, pos)
|
|||
set_moss_with_chance_vegetation(conversion_pos)
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue