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Add is_ground_content=false to all liquids

objects
Wuzzy 2020-06-07 21:32:55 +02:00
parent 6a6e294c19
commit e14fe15d26
1 changed files with 4 additions and 0 deletions

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@ -33,6 +33,7 @@ minetest.register_node("mcl_core:water_flowing", {
},
},
sounds = mcl_sounds.node_sound_water_defaults(),
is_ground_content = false,
alpha = WATER_ALPHA,
paramtype = "light",
paramtype2 = "flowingliquid",
@ -77,6 +78,7 @@ S("• When water is directly below lava, the water turns into stone."),
}
},
sounds = mcl_sounds.node_sound_water_defaults(),
is_ground_content = false,
alpha = WATER_ALPHA,
paramtype = "light",
walkable = false,
@ -119,6 +121,7 @@ minetest.register_node("mcl_core:lava_flowing", {
paramtype = "light",
paramtype2 = "flowingliquid",
light_source = minetest.LIGHT_MAX,
is_ground_content = false,
sounds = mcl_sounds.node_sound_lava_defaults(),
walkable = false,
pointable = false,
@ -176,6 +179,7 @@ S("• When lava is directly above water, the water turns into stone."),
},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
is_ground_content = false,
sounds = mcl_sounds.node_sound_lava_defaults(),
walkable = false,
pointable = false,