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Don't destroy metadata if place item in itemframe

objects
Wuzzy 2017-07-03 00:22:21 +02:00
parent 1db851b42b
commit e0cb50a279
1 changed files with 7 additions and 1 deletions

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@ -78,9 +78,11 @@ end
local drop_item = function(pos, node, meta)
if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" and not minetest.setting_getbool("creative_mode") then
minetest.add_item(pos, meta:get_string("item"))
local item = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
minetest.add_item(pos, item)
end
meta:set_string("item","")
meta:set_string("itemdata","")
end
remove_item(pos, node)
end
@ -111,7 +113,11 @@ minetest.register_node("itemframes:frame",{
local meta = minetest.get_meta(pos)
if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos, node, meta)
-- item holds the itemstring
meta:set_string("item", itemstack:get_name())
local itemdata = minetest.serialize(itemstack:to_table())
-- itemdata holds the serialized itemstack in table form
meta:set_string("itemdata", itemdata)
update_item(pos,node)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()