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Fix rotation of falling anvils

objects
Wuzzy 2018-01-31 19:10:14 +01:00
parent b7b6f356fa
commit dfafa6c969
1 changed files with 9 additions and 0 deletions

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@ -19,6 +19,15 @@ minetest.register_entity(":__builtin:falling_node", {
is_visible = true,
textures = {node.name},
})
local def = core.registered_nodes[node.name]
-- Set correct entity yaw
if node.param2 ~= 0 then
if (def.paramtype2 == "facedir" or def.paramtype2 == "colorfacedir") then
self.object:set_yaw(core.dir_to_yaw(core.facedir_to_dir(node.param2)))
elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted") then
self.object:set_yaw(core.dir_to_yaw(core.wallmounted_to_dir(node.param2)))
end
end
end,
get_staticdata = function(self)