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Predict water when digging ice

objects
Wuzzy 2019-03-08 04:42:24 +01:00
parent f40eeb4477
commit daed3059bf
1 changed files with 1 additions and 0 deletions

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@ -788,6 +788,7 @@ minetest.register_node("mcl_core:ice", {
groups = {handy=1,pickaxey=1, slippery=3, building_block=1}, groups = {handy=1,pickaxey=1, slippery=3, building_block=1},
drop = "", drop = "",
sounds = mcl_sounds.node_sound_glass_defaults(), sounds = mcl_sounds.node_sound_glass_defaults(),
node_dig_prediction = "mcl_core:water_source",
after_dig_node = function(pos, oldnode) after_dig_node = function(pos, oldnode)
-- Create a water source if ice is destroyed and there was something below it -- Create a water source if ice is destroyed and there was something below it
local below = {x=pos.x, y=pos.y-1, z=pos.z} local below = {x=pos.x, y=pos.y-1, z=pos.z}