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Make mcl_spawn translatable

objects
Wuzzy 2019-03-13 23:26:33 +01:00
parent 2b586549cf
commit d7fc158073
2 changed files with 8 additions and 3 deletions

View File

@ -1,5 +1,6 @@
mcl_spawn = {}
local S = minetest.get_translator("mcl_spawn")
local mg_name = minetest.get_mapgen_setting("mg_name")
local cached_world_spawn
@ -63,7 +64,7 @@ mcl_spawn.set_spawn_pos = function(player, pos, message)
if meta:get_string("mcl_beds:spawn") ~= "" then
spawn_changed = true
if message then
minetest.chat_send_player(player:get_player_name(), "Respawn position cleared!")
minetest.chat_send_player(player:get_player_name(), S("Respawn position cleared!"))
end
end
meta:set_string("mcl_beds:spawn", "")
@ -74,7 +75,7 @@ mcl_spawn.set_spawn_pos = function(player, pos, message)
if vector.distance(pos, oldpos) > 0.1 then
spawn_changed = true
if message then
minetest.chat_send_player(player:get_player_name(), "New respawn position set!")
minetest.chat_send_player(player:get_player_name(), S("New respawn position set!"))
end
end
end
@ -115,7 +116,7 @@ minetest.register_on_respawnplayer(function(player)
if (bgroup ~= 1 and bgroup ~= 2) then
mcl_spawn.set_spawn_pos(player, nil)
end
minetest.chat_send_player(player:get_player_name(), "Your spawn bed was missing or blocked.")
minetest.chat_send_player(player:get_player_name(), S("Your spawn bed was missing or blocked."))
end
end
end)

View File

@ -0,0 +1,4 @@
# textdomain: mcl_spawn
New respawn position set!=
Respawn position cleared!=
Your spawn bed was missing or blocked.=