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inital push to Wuzzy's bzoss_brew branch.

objects
bzoss 2020-06-08 17:04:41 -04:00
parent 7ff7b64ad0
commit d6e3c0f6cf
26 changed files with 1599 additions and 9 deletions

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mcl_init
mcl_formspec
mcl_sounds
mcl_potions
mcl_mobitems
mcl_core?
screwdriver?

1054
mods/ITEMS/mcl_brewing/init.lua Executable file

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# textdomain: mcl_brewing
Brewing Stand=
The brewing stand allows the creating of potions for the benefit of various effects. Stay tuned for developments, as you can only view the stand and interact with it, but not create potions.

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name = mcl_brewing

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mcl_core
mcl_farming
mcl_mobitems
mcl_fishing
playerphysics

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@ -8,7 +8,7 @@ minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
wield_image = "mcl_potions_spider_eye_fermented.png",
inventory_image = "mcl_potions_spider_eye_fermented.png",
-- TODO: Reveal item when it's actually useful
groups = { brewitem = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1 },
groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
stack_max = 64,
})
@ -130,7 +130,14 @@ local potion_image = function(colorstring, opacity)
if not opacity then
opacity = 127
end
return "mcl_potions_potion_bottle_drinkable.png^(mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity)..")"
return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle_drinkable.png"
end
local splash_image = function(colorstring, opacity)
if not opacity then
opacity = 127
end
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
end
-- Cauldron fill up rules:
@ -279,6 +286,8 @@ minetest.register_craftitem("mcl_potions:potion_mundane", {
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
})
minetest.register_craftitem("mcl_potions:potion_thick", {
description = S("Thick Potion"),
_tt_help = S("No effect"),
@ -288,7 +297,7 @@ minetest.register_craftitem("mcl_potions:potion_thick", {
inventory_image = potion_image("#0000FF"),
wield_image = potion_image("#0000FF"),
-- TODO: Reveal item when it's actually useful
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
})
@ -297,8 +306,7 @@ minetest.register_craftitem("mcl_potions:speckled_melon", {
description = S("Glistering Melon"),
_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
stack_max = 64,
-- TODO: Reveal item when it's actually useful
groups = { brewitem = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1 },
groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 1 },
inventory_image = "mcl_potions_melon_speckled.png",
})
@ -316,7 +324,522 @@ minetest.register_craftitem("mcl_potions:dragon_breath", {
_doc_items_longdesc = brewhelp,
wield_image = "mcl_potions_dragon_breath.png",
inventory_image = "mcl_potions_dragon_breath.png",
-- TODO: Reveal item when it's actually useful
groups = { brewitem = 1, not_in_creative_inventory = 1 },
stack_max = 64,
groups = { brewitem = 1, not_in_creative_inventory = 0 },
stack_max = 1,
})
local function _use_potion()
minetest.item_eat(0, "mcl_potions:glass_bottle")
minetest.sound_play("mcl_potions_drinking")
end
local healing_func = function(player, hp) player:set_hp(player:get_hp() + hp) end
minetest.register_craftitem("mcl_potions:healing", {
description = S("Healing Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#CC0000"),
inventory_image = potion_image("#CC0000"),
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
healing_func(user, 4)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
healing_func(user, 4)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:healing_2", {
description = S("Healing Potion II"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#DD0000"),
inventory_image = potion_image("#DD0000"),
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
healing_func(user, 8)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
healing_func(user, 8)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:harming", {
description = S("Harming Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#660099"),
inventory_image = potion_image("#660099"),
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
healing_func(user, -6)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
healing_func(user, -6)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:harming_2", {
description = S("Harming Potion II"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#330066"),
inventory_image = potion_image("#330066"),
groups = { brewitem = 1, food=3, can_eat_when_full=1 },
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
healing_func(user, -12)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
healing_func(user, -12)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:night_vision", {
description = S("Night Vision Potion"),
_doc_items_longdesc = brewhelp,
wield_image = "mcl_potions_night_vision.png",
inventory_image = "mcl_potions_night_vision.png",
groups = { brewitem = 1, food=0},
stack_max = 1,
})
local swiftness_func = function(player, factor, duration)
playerphysics.add_physics_factor(player, "speed", "swiftness", factor)
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "speed", "swiftness") end )
end
minetest.register_craftitem("mcl_potions:swiftness", {
description = S("Swiftness Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#009999"),
inventory_image = potion_image("#009999"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.2, 180)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.2, 180)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:swiftness_2", {
description = S("Swiftness Potion II"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#00BBBB"),
inventory_image = potion_image("#00BBBB"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.4, 90)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.4, 90)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:swiftness_plus", {
description = S("Swiftness Potion +"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#00AAAA"),
inventory_image = potion_image("#00AAAA"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.2, 480)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
swiftness_func(user, 1.2, 480)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:slowness", {
description = S("Slowness Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#000080"),
inventory_image = potion_image("#000080"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
swiftness_func(user, 0.85, 90)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
swiftness_func(user, 0.85, 90)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:slowness_plus", {
description = S("Slowness Potion +"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#000066"),
inventory_image = potion_image("#000066"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
swiftness_func(user, 0.85, 240)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
swiftness_func(user, 0.85, 240)
_use_potion()
return itemstack
end,
})
local leaping_func = function(player, factor, duration)
playerphysics.add_physics_factor(player, "jump", "leaping", factor)
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "jump", "leaping") end )
end
minetest.register_craftitem("mcl_potions:leaping", {
description = S("Leaping Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#00CC33"),
inventory_image = potion_image("#00CC33"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
leaping_func(user, 1.2, 180)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
leaping_func(user, 1.2, 180)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:leaping_2", {
description = S("Leaping Potion II"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#00EE33"),
inventory_image = potion_image("#00EE33"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
leaping_func(user, 1.4, 90)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
leaping_func(user, 1.4, 90)
_use_potion()
return itemstack
end,
})
minetest.register_craftitem("mcl_potions:leaping_plus", {
description = S("Leaping Potion +"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#00DD33"),
inventory_image = potion_image("#00DD33"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
leaping_func(user, 1.2, 480)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
leaping_func(user, 1.2, 480)
_use_potion()
return itemstack
end,
})
local weakness_func = function(player, factor, duration)
player:set_attribute("weakness", tostring(factor))
print(player:get_player_name().." ".."weakness = "..player:get_attribute("weakness"))
minetest.after(duration, function() player:set_attribute("weakness", tostring(0)) end )
end
minetest.register_craftitem("mcl_potions:weakness", {
description = S("Weakness Potion"),
_doc_items_longdesc = brewhelp,
wield_image = potion_image("#6600AA"),
inventory_image = potion_image("#6600AA"),
groups = { brewitem = 1, food=0},
stack_max = 1,
on_place = function(itemstack, user, pointed_thing)
weakness_func(user, 1.2, 180)
_use_potion()
return itemstack
end,
on_secondary_use = function(itemstack, user, pointed_thing)
weakness_func(user, 1.2, 180)
_use_potion()
return itemstack
end
})
-- Look into reducing attack on punch
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
if puncher:get_attribute("weakness") then
print("Weakness Active")
end
end)
function register_splash(name, descr, color, def)
local id = "mcl_potions:"..name.."_splash"
minetest.register_craftitem(id, {
description = descr,
inventory_image = splash_image(color),
on_use = function(itemstack, placer, pointed_thing)
--weapons_shot(itemstack, placer, pointed_thing, def.velocity, name)
local velocity = 10
local dir = placer:get_look_dir();
local pos = placer:getpos();
local obj = minetest.env:add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
obj:setacceleration({x=0, y=-9.8, z=0})
itemstack:take_item()
return itemstack
end,
})
local w = 0.35
minetest.register_entity(id.."_flying",{
textures = {splash_image(color)},
hp_max = 1,
visual_size = {x=w,y=w},
collisionbox = {-w,-w,-w, w,w,w},
on_step = function(self, dtime)
local pos = self.object:getpos()
local node = minetest.get_node(pos)
local n = node.name
local d = 1.5
if n ~= "air" then
minetest.sound_play("mcl_potions_breaking_glass")
minetest.add_particlespawner({
amount = 40,
time = 2,
minpos = {x=pos.x-d, y=pos.y, z=pos.z-d},
maxpos = {x=pos.x+d, y=pos.y+1, z=pos.z+d},
minvel = {x=-1, y=0, z=-1},
maxvel = {x=1, y=0.5, z=1},
minacc = {x=-0.5, y=0, z=-0.5},
maxacc = {x=0.5, y=.2, z=0.5},
minexptime = 1,
maxexptime = 5,
minsize = 2,
maxsize = 4,
collisiondetection = true,
vertical = false,
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
})
self.object:remove()
for i, obj in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if minetest.is_player(obj) then def.potion_fun(obj) end
end
end
end,
})
end
register_splash("healing", "Splash Healing", "#AA0000", {
potion_fun = function(player) player:set_hp(player:get_hp() + 3) end,
})
register_splash("healing_2", "Splash Healing II", "#DD0000", {
potion_fun = function(player) player:set_hp(player:get_hp() + 6) end,
})
register_splash("harming", "Splash Harming", "#660099", {
potion_fun = function(player) healing_func(player, -4) end,
})
register_splash("harming_2", "Splash Harming II", "#330066", {
potion_fun = function(player) healing_func(player, -6) end,
})
register_splash("leaping", "Splash Leaping", "#00CC33", {
potion_fun = function(player) leaping_func(player, 1.2, 135) end
})
register_splash("leaping_2", "Splash Leaping II", "#00EE33", {
potion_fun = function(player) leaping_func(player, 1.4, 135) end
})
register_splash("leaping_plus", "Splash Leaping +", "#00DD33", {
potion_fun = function(player) leaping_func(player, 1.2, 360) end
})
register_splash("swiftness", "Splash Swiftness", "#009999", {
potion_fun = function(player) swiftness_func(player, 1.2, 135) end
})
register_splash("swiftness_2", "Splash Swiftness II", "#00BBBB", {
potion_fun = function(player) swiftness_func(player, 1.4, 135) end
})
register_splash("swiftness_plus", "Splash Swiftness +", "#00BBBB", {
potion_fun = function(player) swiftness_func(player, 1.2, 360) end
})
register_splash("slowness", "Splash Slowness ", "#000080", {
potion_fun = function(player) swiftness_func(player, 0.85, 68) end
})
register_splash("slowness_plus", "Splash Slowness +", "#000066", {
potion_fun = function(player) swiftness_func(player, 0.85, 180) end
})
-- duration effects of redstone are a factor of 8/3
-- duration effects of glowstone are a time factor of 1/2 and effect of 14/12
-- splash potion effects are reduced by a factor of 3/4
local water_table = {
["mcl_nether:nether_wart_item"] = "mcl_potions:potion_awkward",
["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
}
local awkward_table = {
["mcl_potions:speckled_melon"] = "mcl_potions:healing",
["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
["mcl_core:sugar"] = "mcl_potions:swiftness",
["mcl_mobitems:magma_cream"] = "mcl_potions:fire_resistance", --add craft
["mcl_mobitems:blaze_powder"] = "mcl_potions:strength", --add craft
["mcl_fishing:pufferfish_raw"] = "mcl_potions:water_breathing", --add craft
["mcl_mobitems:ghast_tear"] = "mcl_potions:regeneration", --add craft
["mcl_mobitems:spider_eye"] = "mcl_potions:poison", --add craft
["mcl_mobitems:rabbit_foot"] = "mcl_potions:leaping", --add craft
}
local output_table = {
["mcl_potions:potion_river_water"] = water_table,
["mcl_potions:potion_water"] = water_table,
["mcl_potions:potion_awkward"] = awkward_table,
}
local enhancement_table = {
["mcl_potions:healing"] = "mcl_potions:healing_2",
["mcl_potions:harming"] = "mcl_potions:harming_2",
["mcl_potions:swiftness"] = "mcl_potions:swiftness_2",
["mcl_potions:leaping"] = "mcl_potions:leaping_2",
}
local extension_table = {
["mcl_potions:swiftness"] = "mcl_potions:swiftness_plus",
["mcl_potions:leaping"] = "mcl_potions:leaping_plus",
}
local inversion_table = {
["mcl_potions:healing"] = "mcl_potions:harming",
["mcl_potions:healing_2"] = "mcl_potions:harming_2",
["mcl_potions:swiftness"] = "mcl_potions:slowness",
["mcl_potions:swiftness_2"] = "mcl_potions:slowness_plus",
["mcl_potions:swiftness_plus"] = "mlc_potions:slowness_plus",
["mcl_potions:leaping"] = "mcl_potions:slowness",
["mcl_potions:leaping_2"] = "mcl_potions:slowness_plus",
["mcl_potions:leaping_plus"] = "mlc_potions:slowness_plus",
}
local potions = {"healing", "healing_2",
"harming", "harming_2", "slowness", "slowness_plus",
"leaping", "leaping_2", "leaping_plus",
"swiftness", "swiftness_2", "swiftness_plus",
}
local splash_table = {}
for i, potion in ipairs(potions) do
splash_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_splash"
end
local mod_table = {
["mesecons:redstone"] = extension_table,
["mcl_potions:fermented_spider_eye"] = inversion_table,
["mcl_nether:glowstone_dust"] = enhancement_table,
["mcl_mobitems:gunpowder"] = splash_table,
}
mcl_potions = {}
-- Compare two ingredients for compatable alchemy
function mcl_potions.get_alchemy(ingr, pot)
if output_table[pot] ~= nil then
local brew_table = output_table[pot]
if brew_table[ingr] ~= nil then
return brew_table[ingr]
end
elseif mod_table[ingr] ~= nil then
local brew_table = mod_table[ingr]
if brew_table[pot] ~= nil then
return brew_table[pot]
end
elseif splash_table[ingr] ~= nil then
local brew_table = mod_table[ingr]
if brew_table[pot] ~= nil then
return brew_table[pot]
end
end
return false
end

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