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Merge pull request 'Add slab and stair groups to crimson and warped slabs and stairs' (#3603) from crimson_slab_fix into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3603
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
callable-tool-rightclick-functions
ancientmarinerdev 2023-03-30 01:37:46 +00:00
commit d5c150d46c
1 changed files with 7 additions and 2 deletions

View File

@ -5,6 +5,9 @@ local modpath = minetest.get_modpath(modname)
-- by debiankaios
-- adapted for mcl2 by cora
local wood_slab_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_slab = 1}
local wood_stair_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_stairs = 1}
local function generate_warped_tree(pos)
minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
end
@ -434,7 +437,8 @@ minetest.register_node("mcl_crimson:warped_hyphae_wood", {
_mcl_hardness = 2,
})
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"))
mcl_stairs.register_stair("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", wood_stair_groups, false, S("Warped Stair"))
mcl_stairs.register_slab("warped_hyphae_wood", "mcl_crimson:warped_hyphae_wood", wood_slab_groups, false, S("Warped Slab"))
minetest.register_craft({
output = "mcl_crimson:warped_hyphae_wood 4",
@ -643,7 +647,8 @@ minetest.register_craft({
},
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", S("Crimson Stair"), S("Crimson Slab"), S("Double Crimson Slab"))
mcl_stairs.register_stair("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", wood_stair_groups, false, S("Crimson Stair"))
mcl_stairs.register_slab("crimson_hyphae_wood", "mcl_crimson:crimson_hyphae_wood", wood_slab_groups, false, S("Crimson Slab"))
mcl_dye.register_on_bone_meal_apply(function(pt,user)
if not pt.type == "node" then return end