Fix double despawn in staticdata/activate
parent
8f5bca7506
commit
d570a2dda6
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@ -3408,10 +3408,8 @@ local mob_staticdata = function(self)
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and ((not self.nametag) or (self.nametag == ""))
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and ((not self.nametag) or (self.nametag == ""))
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and self.lifetimer <= 20 then
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and self.lifetimer <= 20 then
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if spawn_logging then
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if spawn_logging then
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minetest.log("action", "[mcl_mobs] Mob "..tostring(self.name).." despawns in mob_staticdata at "..minetest.pos_to_string(self.object:get_pos()))
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minetest.log("action", "[mcl_mobs] Mob "..tostring(self.name).." despawns in mob_staticdata at "..minetest.pos_to_string(vector.round(self.object:get_pos())))
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end
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end
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mcl_burning.extinguish(self.object)
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self.object:remove()
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return "remove"-- nil
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return "remove"-- nil
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end
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end
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@ -3441,21 +3439,19 @@ end
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-- activate mob and reload settings
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-- activate mob and reload settings
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local mob_activate = function(self, staticdata, def, dtime)
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local mob_activate = function(self, staticdata, def, dtime)
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if not self.object:get_pos() or staticdata == "remove" then
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mcl_burning.extinguish(self.object)
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self.object:remove()
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return
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end
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-- remove monsters in peaceful mode
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-- remove monsters in peaceful mode
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if self.type == "monster"
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if self.type == "monster"
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and minetest.settings:get_bool("only_peaceful_mobs", false) then
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and minetest.settings:get_bool("only_peaceful_mobs", false) then
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mcl_burning.extinguish(self.object)
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mcl_burning.extinguish(self.object)
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self.object:remove()
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self.object:remove()
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return
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return
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end
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end
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if staticdata == "remove" then
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mcl_burning.extinguish(self.object)
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self.object:remove()
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return
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end
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-- load entity variables
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-- load entity variables
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local tmp = minetest.deserialize(staticdata)
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local tmp = minetest.deserialize(staticdata)
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