Add screwdriver support for itemframes
parent
644187e204
commit
d502ac3bec
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@ -56,14 +56,17 @@ local remove_item_entity = function(pos, node)
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end
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end
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end
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end
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local update_item_entity = function(pos, node)
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local update_item_entity = function(pos, node, param2)
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remove_item_entity(pos, node)
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remove_item_entity(pos, node)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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local item = inv:get_stack("main", 1)
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local item = inv:get_stack("main", 1)
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if not item:is_empty() then
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if not item:is_empty() then
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if not param2 then
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param2 = node.param2
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end
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if node.name == "mcl_itemframes:item_frame" then
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if node.name == "mcl_itemframes:item_frame" then
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local posad = facedir[node.param2]
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local posad = facedir[param2]
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pos.x = pos.x + posad.x*6.5/16
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pos.x = pos.x + posad.x*6.5/16
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pos.y = pos.y + posad.y*6.5/16
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pos.y = pos.y + posad.y*6.5/16
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pos.z = pos.z + posad.z*6.5/16
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pos.z = pos.z + posad.z*6.5/16
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@ -78,7 +81,7 @@ local update_item_entity = function(pos, node)
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end
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end
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lua:_update_texture()
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lua:_update_texture()
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if node.name == "mcl_itemframes:item_frame" then
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if node.name == "mcl_itemframes:item_frame" then
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local yaw = math.pi*2 - node.param2 * math.pi/2
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local yaw = math.pi*2 - param2 * math.pi/2
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e:set_yaw(yaw)
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e:set_yaw(yaw)
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end
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end
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end
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end
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@ -96,11 +99,6 @@ local drop_item = function(pos, node, meta)
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remove_item_entity(pos, node)
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remove_item_entity(pos, node)
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end
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end
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local on_rotate
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.disallow
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end
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minetest.register_node("mcl_itemframes:item_frame",{
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minetest.register_node("mcl_itemframes:item_frame",{
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description = S("Item Frame"),
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description = S("Item Frame"),
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_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
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_doc_items_longdesc = S("Item frames are decorative blocks in which items can be placed."),
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@ -189,7 +187,31 @@ minetest.register_node("mcl_itemframes:item_frame",{
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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drop_item(pos, node, meta)
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drop_item(pos, node, meta)
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end,
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end,
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on_rotate = on_rotate,
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on_rotate = function(pos, node, user, mode, param2)
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if mode == screwdriver.ROTATE_FACE then
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-- Rotate face
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local meta = minetest.get_meta(pos)
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local node = minetest.get_node(pos)
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local objs = nil
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if node.name == "mcl_itemframes:item_frame" then
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objs = minetest.get_objects_inside_radius(pos, .5)
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end
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if objs then
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for _, obj in ipairs(objs) do
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if obj and obj:get_luaentity() and obj:get_luaentity().name == "mcl_itemframes:item" then
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update_item_entity(pos, node, (node.param2+1) % 4)
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break
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end
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end
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end
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return
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elseif mode == screwdriver.ROTATE_AXIS then
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-- Place screwdriver into itemframe
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minetest.registered_nodes["mcl_itemframes:item_frame"].on_rightclick(pos, node, user, ItemStack("screwdriver:screwdriver"))
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return false
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end
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end,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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