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Make open fence gates completely non-walkable

objects
Wuzzy 2017-06-10 03:47:35 +02:00
parent f10b712752
commit d114818b3e
1 changed files with 1 additions and 1 deletions

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@ -126,7 +126,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126", wield_image = "mcl_fences_fence_gate_mask.png^" .. texture .. "^mcl_fences_fence_gate_mask.png^[makealpha:255,126,126",
is_ground_content = false, is_ground_content = false,
sunlight_propagates = true, sunlight_propagates = true,
walkable = true, walkable = false,
groups = cgroups, groups = cgroups,
drop = gate_id, drop = gate_id,
drawtype = "nodebox", drawtype = "nodebox",