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Add new group: not_in_craft_guide

objects
Wuzzy 2017-02-06 14:51:52 +01:00
parent 64fe6f3f80
commit d0207a6f69
3 changed files with 10 additions and 2 deletions

7
API.md
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@ -5,6 +5,11 @@ This document is a WORK IN PROGRESS. Currently, it only contains some informatio
## Groups
This section explains all the used groups in this subgame.
### Special groups
* `not_in_creative_inventory=1`: Item will not be shown in creative inventory
* `not_in_craft_guide=1`: Item will not be shown as result or fuel item in crafting guide (but still may be shown as ingredient)
### Groups for interactions
* `dig_by_water=1`: Blocks with this group will drop when they are near flowing water
@ -17,7 +22,7 @@ This section explains all the used groups in this subgame.
* `soil_sugarcane=1`: Sugar canes will grow on this near water
* `disable_suffocation=1`: Disables suffocation for full solid cubes (1)
### Footnotes
#### Footnotes
1. Normally, all walkable blocks with the default 1×1×1 cube as a collision box (e.g. sand,
gravel, stone, but not fences) will damage the players while their head is inside. This

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@ -300,7 +300,8 @@ function craftguide:get_init_items()
local items_list, counter = {}, 0
for name, def in pairs(reg_items) do
local is_fuel = get_fueltime(name) > 0
if (get_recipe(name).items or is_fuel)
if (not def.groups.not_in_craft_guide or def.groups.not_in_raft_guide == 0)
and (get_recipe(name).items or is_fuel)
and def.description and def.description ~= "" then
counter = counter + 1
items_list[counter] = name

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@ -194,7 +194,9 @@ function mcstair.add(name, stairtiles)
outer_groups.not_in_creative_inventory = 1
local inner_groups = table.copy(outer_groups)
outer_groups.stair = 2
outer_groups.not_in_craft_guide = 1
inner_groups.stair = 3
inner_groups.not_in_craft_guide = 1
local drop = node_def.drop or name
local after_dig_node = function(pos, oldnode)
local param = get_stair_param(oldnode)