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Fix lightning sky color issues

objects
Wuzzy 2017-02-21 15:00:16 +01:00
parent ae023dfe1f
commit cdd616f6b1
1 changed files with 3 additions and 3 deletions

View File

@ -23,7 +23,7 @@ lightning.auto = true
local rng = PcgRandom(32321123312123)
local ps = {}
local ttl = 1
local ttl = -1
local revertsky = function(dtime)
if ttl == 0 then
@ -136,13 +136,13 @@ lightning.strike = function(pos)
local name = player:get_player_name()
if ps[name] == nil then
ps[name] = {p = player, sky = sky}
skycolor.add_layer("lightning", {{r=255,g=255,b=255}})
skycolor.add_layer("lightning", {{r=255,g=255,b=255}}, true)
skycolor.active = true
end
end
-- trigger revert of skybox
ttl = 5
ttl = 0.1
-- set the air node above it on fire
pos2.y = pos2.y + 1/2