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Add Nether decorations

Nether wart, eternal fire, mushrooms
objects
Wuzzy 2017-08-21 16:16:30 +02:00
parent b9b151f75e
commit cc15d6be6d
2 changed files with 65 additions and 64 deletions

View File

@ -948,19 +948,6 @@ local function register_dimension_ores()
y_max = mcl_vars.mg_nether_max, y_max = mcl_vars.mg_nether_max,
}) })
-- Fire in the Nether (hacky)
-- FIXME: Remove this when fire as decoration is available
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_fire:eternal_fire",
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity =12 *22 * 12,
clust_num_ores = 5,
clust_size = 5,
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
})
--[[ THE END ]] --[[ THE END ]]
-- Generate fake End -- Generate fake End
@ -1761,53 +1748,7 @@ end
-- Decorations in non-Overworld dimensions -- Decorations in non-Overworld dimensions
local function register_dimension_decorations() local function register_dimension_decorations()
--[[ NETHER decorations ]] -- TODO
-- Red Mushroom
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 80,
fill_ratio = 0.01,
biomes = {"nether"},
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_mushrooms:mushroom_red",
})
-- Brown Mushroom
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 80,
fill_ratio = 0.01,
biomes = {"nether"},
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_mushrooms:mushroom_brown",
})
-- Eternal Fire
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack"},
sidelen = 16,
fill_ratio = 0.2,
biomes = {"nether"},
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_fire:eternal_fire",
})
-- Nether Wart
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:soul_sand"},
sidelen = 80,
fill_ratio = 0.1,
biomes = {"nether"},
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_nether:nether_wart",
})
end end
-- --

View File

@ -1147,11 +1147,14 @@ local function generate_jungle_tree_decorations(minp, maxp)
end end
end end
-- Generate mushrooms in caves local pr_shroom = PseudoRandom(os.time()-24359)
-- Generate mushrooms in caves manually.
-- Minetest's API does not support decorations in caves yet. :-(
local generate_underground_mushrooms = function(minp, maxp) local generate_underground_mushrooms = function(minp, maxp)
-- Generate rare underground mushrooms -- Generate rare underground mushrooms
-- TODO: Make them appear in groups, use Perlin noise -- TODO: Make them appear in groups, use Perlin noise
if minp.y > 0 or maxp.y < -32 then local min, max = mcl_vars.mg_lava_overworld_max + 4, 0
if minp.y > max or maxp.y < min then
return return
end end
@ -1161,8 +1164,8 @@ local generate_underground_mushrooms = function(minp, maxp)
for n = 1, #stone do for n = 1, #stone do
bpos = {x = stone[n].x, y = stone[n].y + 1, z = stone[n].z } bpos = {x = stone[n].x, y = stone[n].y + 1, z = stone[n].z }
if math.random(1,1000) < 4 and minetest.get_node_light(bpos, 0.5) <= 12 then if bpos.y >= min and bpos.y <= max and minetest.get_node_light(bpos, 0.5) <= 12 and pr_shroom:next(1,1000) < 4 then
if math.random(1,2) == 1 then if pr_shroom:next(1,2) == 1 then
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"}) minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
else else
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"}) minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
@ -1171,6 +1174,62 @@ local generate_underground_mushrooms = function(minp, maxp)
end end
end end
local pr_nether = PseudoRandom(os.time()+667)
-- Generate Nether decorations manually: Eternal fire, mushrooms, nether wart
-- Minetest's API does not support decorations in caves yet. :-(
local generate_nether_decorations = function(minp, maxp)
if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then
return
end
-- TODO: Generate everything based on Perlin noise instead of PseudoRandom
local bpos
local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"})
local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"})
local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"})
-- Helper function to spawn “fake” decoration
local special_deco = function(nodes, spawn_func)
for n = 1, #nodes do
bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z }
spawn_func(bpos)
end
end
special_deco(rack, function(bpos)
-- Mushrooms on netherrack
if bpos.y > mcl_vars.mg_lava_nether_max + 6 and minetest.get_node_light(bpos, 0.5) <= 12 and pr_nether:next(1,1000) <= 4 then
-- TODO: Make mushrooms appear in groups, use Perlin noise
if pr_nether:next(1,2) == 1 then
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
else
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
end
-- Eternal fire on netherrack
elseif pr_nether:next(1,100) <= 3 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
-- Eternal fire on magma cubes
special_deco(magma, function(bpos)
if pr_nether:next(1,150) == 1 then
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
end
end)
-- Nether wart on soul sand
-- TODO: Spawn in Nether fortresses
special_deco(ssand, function(bpos)
if pr_nether:next(1,170) == 1 then
minetest.set_node(bpos, {name = "mcl_nether:nether_wart"})
end
end)
end
-- Below the bedrock, generate air/void -- Below the bedrock, generate air/void
minetest.register_on_generated(function(minp, maxp) minetest.register_on_generated(function(minp, maxp)
@ -1337,6 +1396,7 @@ minetest.register_on_generated(function(minp, maxp)
generate_underground_mushrooms(minp, maxp) generate_underground_mushrooms(minp, maxp)
generate_jungle_tree_decorations(minp, maxp) generate_jungle_tree_decorations(minp, maxp)
generate_nether_decorations(minp, maxp)
end) end)