Increase spawn probability of some structures
parent
9dadbb2bb4
commit
ca37c60511
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@ -3,11 +3,11 @@ local modpath = minetest.get_modpath(modname)
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-- Check: v7 apple -21539,27,2404
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local chance_per_chunk = 11
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local noise_multiplier = 1
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local chance_per_chunk = 32
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local noise_multiplier = 0.9
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local random_offset = 999
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local scanning_ratio = 0.0003
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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@ -1,11 +1,11 @@
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local modname = minetest.get_current_modname()
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local modpath = minetest.get_modpath(modname)
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local chance_per_chunk = 20
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local chance_per_chunk = 40
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local noise_multiplier = 1
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local random_offset = 999
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local scanning_ratio = 0.0002
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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@ -4,9 +4,9 @@ local modpath = minetest.get_modpath(modname)
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-- Check: v7 apple -27787,31,3115
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local chance_per_chunk = 39
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local noise_multiplier = 1.4
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local noise_multiplier = 1.3
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local random_offset = 555
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local scanning_ratio = 0.0003
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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@ -4,10 +4,10 @@ local modpath = minetest.get_modpath(modname)
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-- Check: v7 apple 28530,6,28070
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-- Check: v7 apple -16343,24,5330
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local chance_per_chunk = 30
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local chance_per_chunk = 50
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local noise_multiplier = 1.3
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local random_offset = 132
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local scanning_ratio = 0.0003
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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@ -4,10 +4,10 @@ local modpath = minetest.get_modpath(modname)
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-- Check: v7 apple 27576,14,28368
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-- Check: v7 apple 29570,10,29266
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local chance_per_chunk = 40
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local chance_per_chunk = 70
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local noise_multiplier = 1
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local random_offset = 133
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local scanning_ratio = 0.00021
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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@ -5,11 +5,11 @@ local modpath = minetest.get_modpath(modname)
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-- Check: v7 apple 2637,6,-12031
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-- Check: v7 apple 2644,6,-17968
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local chance_per_chunk = 17
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local chance_per_chunk = 34
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local noise_multiplier = -0.9
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local random_offset = 8
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local scanning_ratio = 0.01
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local struct_threshold = chance_per_chunk
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local struct_threshold = chance_per_chunk - 1
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local mcl_structures_get_perlin_noise_level = mcl_structures.get_perlin_noise_level
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