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Tiny code style cleanup in mcl_explosions

objects
Elias Åström 2021-01-26 15:35:41 +01:00
parent 5ecb56452e
commit c907df9669
1 changed files with 1 additions and 2 deletions

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@ -377,7 +377,6 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
-- Log explosion
minetest.log('action', 'Explosion at ' .. minetest.pos_to_string(pos) ..
' with strength ' .. strength .. ' and radius ' .. radius)
end
-- Create an explosion with strength at pos.
@ -404,7 +403,7 @@ function mcl_explosions.explode(pos, strength, info, puncher)
local shape = sphere_shapes[radius]
local creative_enabled = minetest.is_creative_enabled("")
trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, info.fire == true, puncher, creative_enabled)
trace_explode(pos, strength, shape, radius, (info and info.drop_chance) or 1 / strength, info.fire, puncher, creative_enabled)
if not (info and info.no_particle) then
add_particles(pos, radius)