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Tweak spider size

objects
Wuzzy 2017-02-23 19:20:11 +01:00
parent 1abdb3b62d
commit c839aaabd0
1 changed files with 5 additions and 1 deletions

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@ -16,7 +16,11 @@ mobs:register_mob("mobs_mc:spider", {
hp_min = 16, hp_min = 16,
hp_max = 16, hp_max = 16,
armor = 100, armor = 100,
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7}, --[[ MC: 1.5×1×1.5, MCL2: 1.5×0.5×1.5
The MC model is surprisingly high because the MC body is
high above the ground while in MCL2 the body touches the
ground. ]]
collisionbox = {-0.75, -0.01, -0.75, 0.75, 0.49, 0.75},
visual = "mesh", visual = "mesh",
mesh = "mobs_spider.x", mesh = "mobs_spider.x",
textures = { textures = {