Add priority to bossbars; display bossbars of closest bosses first
parent
cbd2731e06
commit
c6ffccfef5
|
@ -36,12 +36,12 @@ end
|
||||||
|
|
||||||
local last_id = 0
|
local last_id = 0
|
||||||
|
|
||||||
function mcl_bossbars.add_bar(player, def)
|
function mcl_bossbars.add_bar(player, def, dynamic, priority)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local bars = mcl_bossbars.bars[name]
|
local bars = mcl_bossbars.bars[name]
|
||||||
local bar = {text = def.text}
|
local bar = {text = def.text, priority = priority or 0}
|
||||||
bar.color, bar.image = get_color_info(def.color, def.percentage)
|
bar.color, bar.image = get_color_info(def.color, def.percentage)
|
||||||
if def.dynamic then
|
if dynamic then
|
||||||
for _, other in pairs(bars) do
|
for _, other in pairs(bars) do
|
||||||
if not other.id and other.color == bar.color and (other.original_text or other.text) == bar.text and other.image == bar.image then
|
if not other.id and other.color == bar.color and (other.original_text or other.text) == bar.text and other.image == bar.image then
|
||||||
if not other.count then
|
if not other.count then
|
||||||
|
@ -55,7 +55,7 @@ function mcl_bossbars.add_bar(player, def)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
table.insert(bars, bar)
|
table.insert(bars, bar)
|
||||||
if not def.dynamic then
|
if not dynamic then
|
||||||
bar.raw_color = def.color
|
bar.raw_color = def.color
|
||||||
bar.id = last_id + 1
|
bar.id = last_id + 1
|
||||||
last_id = bar.id
|
last_id = bar.id
|
||||||
|
@ -69,10 +69,11 @@ function mcl_bossbars.remove_bar(id)
|
||||||
mcl_bossbars.static[id] = nil
|
mcl_bossbars.static[id] = nil
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_bossbars.update_bar(id, def)
|
function mcl_bossbars.update_bar(id, def, priority)
|
||||||
local old = mcl_bossbars.static[id]
|
local old = mcl_bossbars.static[id]
|
||||||
old.color = get_color_info(def.color or old.raw_color, def.percentage or old.percentage)
|
old.color = get_color_info(def.color or old.raw_color, def.percentage or old.percentage)
|
||||||
old.text = def.text or old.text
|
old.text = def.text or old.text
|
||||||
|
old.priority = priority or old.priority
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_bossbars.update_boss(luaentity, name, color)
|
function mcl_bossbars.update_boss(luaentity, name, color)
|
||||||
|
@ -81,15 +82,15 @@ function mcl_bossbars.update_boss(luaentity, name, color)
|
||||||
text = luaentity.nametag,
|
text = luaentity.nametag,
|
||||||
percentage = math.floor(luaentity.health / luaentity.hp_max * 100),
|
percentage = math.floor(luaentity.health / luaentity.hp_max * 100),
|
||||||
color = color,
|
color = color,
|
||||||
dynamic = true,
|
|
||||||
}
|
}
|
||||||
if not bardef.text or bardef.text == "" then
|
if not bardef.text or bardef.text == "" then
|
||||||
bardef.text = name
|
bardef.text = name
|
||||||
end
|
end
|
||||||
local pos = object:get_pos()
|
local pos = object:get_pos()
|
||||||
for _, player in pairs(minetest.get_connected_players()) do
|
for _, player in pairs(minetest.get_connected_players()) do
|
||||||
if vector.distance(pos, player:get_pos()) <= 80 then
|
local d = vector.distance(pos, player:get_pos())
|
||||||
mcl_bossbars.add_bar(player, bardef)
|
if d <= 80 then
|
||||||
|
mcl_bossbars.add_bar(player, bardef, true, d)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -116,6 +117,7 @@ minetest.register_globalstep(function()
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local bars = mcl_bossbars.bars[name]
|
local bars = mcl_bossbars.bars[name]
|
||||||
local huds = mcl_bossbars.huds[name]
|
local huds = mcl_bossbars.huds[name]
|
||||||
|
table.sort(bars, function(a, b) return a.priority < b.priority end)
|
||||||
local huds_new = {}
|
local huds_new = {}
|
||||||
local bars_new = {}
|
local bars_new = {}
|
||||||
local i = 0
|
local i = 0
|
||||||
|
|
Loading…
Reference in New Issue