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use vector.new instead of normal tables

mobs_head_rotation
cora 2022-04-27 00:31:14 +02:00
parent d9f2db5950
commit c6312e7bdd
1 changed files with 8 additions and 2 deletions

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@ -37,10 +37,16 @@ local on_rotate
if mod_screwdriver then
on_rotate = screwdriver.rotate_3way
end
local alldirs = {{x=0,y=0,z=1}, {x=1,y=0,z=0}, {x=0,y=0,z=-1}, {x=-1,y=0,z=0}, {x=0,y=-1,z=0}, {x=0,y=1,z=0}}
local alldirs = {
vector.new(1,0,0),
vector.new(0,1,0),
vector.new(0,0,1),
vector.new(-1,0,0),
vector.new(0,-1,0),
vector.new(0,0,-1)
}
--Blocks
minetest.register_node("mcl_blackstone:blackstone", {
description = S("Blackstone"),
tiles = {"mcl_blackstone.png"},