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Final (hopefully) megre of XP to master, sorry for all possible conflicts

objects
kay27 2020-10-24 13:48:39 +04:00
parent 730e5f6998
commit c4f038ab77
3 changed files with 11 additions and 8 deletions

View File

@ -181,7 +181,6 @@ minetest.register_on_joinplayer(function(player)
offset = {x = 0, y = -(48 + 24 + 24)},
z_index = 12,
})
end)
function mcl_experience.xp_to_level(xp)
@ -237,13 +236,15 @@ function mcl_experience.add_experience(player, experience)
local temp_pool = pool[name]
local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level
temp_pool.xp = math.max(temp_pool.xp + experience, 0)
temp_pool.xp = math.min(math.max(temp_pool.xp + experience, 0), max_xp)
if (temp_pool.xp >= temp_pool.xp_next_level) or (experience < 1) then
temp_pool.level = mcl_experience.xp_to_level(temp_pool.xp)
temp_pool.bar, temp_pool.bar_step, temp_pool.xp_next_level = mcl_experience.xp_to_bar(temp_pool.xp, temp_pool.level)
if old_level ~= temp_pool.level then
if minetest.get_us_time()/1000000 - temp_pool.last_time > 0.04 then
if experience > 0 then
minetest.sound_play("level_up",{gain=0.2,to_player = name})
end
temp_pool.last_time = minetest.get_us_time()/1000000
end
hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(temp_pool.level)})
@ -251,8 +252,10 @@ function mcl_experience.add_experience(player, experience)
else
if minetest.get_us_time()/1000000 - temp_pool.last_time > 0.01 then
temp_pool.last_time = minetest.get_us_time()/1000000
if experience > 0 then
minetest.sound_play("experience",{gain=0.1,to_player = name,pitch=math.random(75,99)/100})
end
end
temp_pool.bar = temp_pool.bar + temp_pool.bar_step * experience
end
@ -478,7 +481,7 @@ minetest.register_entity("mcl_experience:orb", {
})
minetest.register_chatcommand("xp", {
params = S("[<player>] [<xp>]"),
params = S("[[<player>] <xp>]"),
description = S("Gives a player some XP"),
privs = {server=true},
func = function(name, params)

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@ -1,5 +1,5 @@
[<player>] [<xp>]=[<игрок>] [<xp>]
Gives a player some XP=
[[<player>] <xp>]=[[<игрок>] <xp>]
Gives a player some XP=Даёт игроку XP
Error: Too many parameters!=Ошибка: слишком много параметров!
Error: Incorrect value of XP=Ошибка: Недопустимое значение XP
Error: Player not found=Ошибка: Игрок не найден

View File

@ -1,4 +1,4 @@
[<player>] [<xp>]=
[[<player>] <xp>]=
Gives a player some XP=
Error: Too many parameters!=
Error: Incorrect value of XP=