Move end portal shrine generation to structure api
parent
146e2de1a5
commit
c30e2c33b9
|
@ -16,6 +16,7 @@ local stronghold_rings = {
|
||||||
}
|
}
|
||||||
|
|
||||||
local strongholds = {}
|
local strongholds = {}
|
||||||
|
local stronghold_positions = {}
|
||||||
local strongholds_inited = false
|
local strongholds_inited = false
|
||||||
|
|
||||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||||
|
@ -54,6 +55,7 @@ local function init_strongholds()
|
||||||
local pos = { x = math.cos(angle) * dist, y = y, z = math.sin(angle) * dist }
|
local pos = { x = math.cos(angle) * dist, y = y, z = math.sin(angle) * dist }
|
||||||
pos = vector.round(pos)
|
pos = vector.round(pos)
|
||||||
table.insert(strongholds, { pos = pos, generated = false })
|
table.insert(strongholds, { pos = pos, generated = false })
|
||||||
|
table.insert(stronghold_positions, pos)
|
||||||
|
|
||||||
-- Rotate angle by (360 / amount) degrees.
|
-- Rotate angle by (360 / amount) degrees.
|
||||||
-- This will cause the angles to be evenly distributed in the stronghold ring
|
-- This will cause the angles to be evenly distributed in the stronghold ring
|
||||||
|
@ -94,7 +96,7 @@ local function generate_strongholds(minp, maxp, blockseed)
|
||||||
pos.z = maxp.z - 7
|
pos.z = maxp.z - 7
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_structures.call_struct(pos, "end_portal_shrine", nil, pr)
|
--mcl_structures.call_struct(pos, "end_portal_shrine", nil, pr)
|
||||||
strongholds[s].generated = true
|
strongholds[s].generated = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -103,4 +105,87 @@ end
|
||||||
|
|
||||||
init_strongholds()
|
init_strongholds()
|
||||||
|
|
||||||
mcl_mapgen_core.register_generator("strongholds", nil, generate_strongholds, 999999)
|
mcl_structures.register_structure("end_shrine",{
|
||||||
|
static_pos = stronghold_positions,
|
||||||
|
filenames = {
|
||||||
|
minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_portal_room_simple.mts"
|
||||||
|
},
|
||||||
|
after_place = function(pos,def,pr,blockseed,p1,p2,size,rotation)
|
||||||
|
local p1 = vector.subtract(pos,size)
|
||||||
|
local p2 = vector.add(pos,size)
|
||||||
|
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
||||||
|
for s=1, #spawners do
|
||||||
|
--local meta = minetest.get_meta(spawners[s])
|
||||||
|
mcl_mobspawners.setup_spawner(spawners[s], "mobs_mc:silverfish")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Shuffle stone brick types
|
||||||
|
local bricks = minetest.find_nodes_in_area(p1, p2, "mcl_core:stonebrick")
|
||||||
|
for b=1, #bricks do
|
||||||
|
local r_bricktype = pr:next(1, 100)
|
||||||
|
local r_infested = pr:next(1, 100)
|
||||||
|
local bricktype
|
||||||
|
if r_infested <= 5 then
|
||||||
|
if r_bricktype <= 30 then -- 30%
|
||||||
|
bricktype = "mcl_monster_eggs:monster_egg_stonebrickmossy"
|
||||||
|
elseif r_bricktype <= 50 then -- 20%
|
||||||
|
bricktype = "mcl_monster_eggs:monster_egg_stonebrickcracked"
|
||||||
|
else -- 50%
|
||||||
|
bricktype = "mcl_monster_eggs:monster_egg_stonebrick"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if r_bricktype <= 30 then -- 30%
|
||||||
|
bricktype = "mcl_core:stonebrickmossy"
|
||||||
|
elseif r_bricktype <= 50 then -- 20%
|
||||||
|
bricktype = "mcl_core:stonebrickcracked"
|
||||||
|
end
|
||||||
|
-- 50% stonebrick (no change necessary)
|
||||||
|
end
|
||||||
|
if bricktype then
|
||||||
|
minetest.set_node(bricks[b], { name = bricktype })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Also replace stairs
|
||||||
|
local stairs = minetest.find_nodes_in_area(p1, p2, {"mcl_stairs:stair_stonebrick", "mcl_stairs:stair_stonebrick_outer", "mcl_stairs:stair_stonebrick_inner"})
|
||||||
|
for s=1, #stairs do
|
||||||
|
local stair = minetest.get_node(stairs[s])
|
||||||
|
local r_type = pr:next(1, 100)
|
||||||
|
if r_type <= 30 then -- 30% mossy
|
||||||
|
if stair.name == "mcl_stairs:stair_stonebrick" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickmossy"
|
||||||
|
elseif stair.name == "mcl_stairs:stair_stonebrick_outer" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickmossy_outer"
|
||||||
|
elseif stair.name == "mcl_stairs:stair_stonebrick_inner" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickmossy_inner"
|
||||||
|
end
|
||||||
|
minetest.set_node(stairs[s], stair)
|
||||||
|
elseif r_type <= 50 then -- 20% cracky
|
||||||
|
if stair.name == "mcl_stairs:stair_stonebrick" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickcracked"
|
||||||
|
elseif stair.name == "mcl_stairs:stair_stonebrick_outer" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickcracked_outer"
|
||||||
|
elseif stair.name == "mcl_stairs:stair_stonebrick_inner" then
|
||||||
|
stair.name = "mcl_stairs:stair_stonebrickcracked_inner"
|
||||||
|
end
|
||||||
|
minetest.set_node(stairs[s], stair)
|
||||||
|
end
|
||||||
|
-- 50% no change
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Randomly add ender eyes into end portal frames, but never fill the entire frame
|
||||||
|
local frames = minetest.find_nodes_in_area(p1, p2, "mcl_portals:end_portal_frame")
|
||||||
|
local eyes = 0
|
||||||
|
for f=1, #frames do
|
||||||
|
local r_eye = pr:next(1, 10)
|
||||||
|
if r_eye == 1 then
|
||||||
|
eyes = eyes + 1
|
||||||
|
if eyes < #frames then
|
||||||
|
local frame_node = minetest.get_node(frames[f])
|
||||||
|
frame_node.name = "mcl_portals:end_portal_frame_eye"
|
||||||
|
minetest.set_node(frames[f], frame_node)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
|
@ -3,6 +3,7 @@ local S = minetest.get_translator(modname)
|
||||||
local modpath = minetest.get_modpath(modname)
|
local modpath = minetest.get_modpath(modname)
|
||||||
|
|
||||||
mcl_structures = {}
|
mcl_structures = {}
|
||||||
|
local structure_data = {}
|
||||||
|
|
||||||
local rotations = {
|
local rotations = {
|
||||||
"0",
|
"0",
|
||||||
|
@ -11,11 +12,6 @@ local rotations = {
|
||||||
"270"
|
"270"
|
||||||
}
|
}
|
||||||
|
|
||||||
local replacement = {
|
|
||||||
["mcl_farming:pumpkintige_linked_t"] = "mcl_farming:pumpkintige_unconnect",
|
|
||||||
["mcl_farming:melontige_linked_t"] = "mcl_farming:melontige_unconnect"
|
|
||||||
}
|
|
||||||
|
|
||||||
local function ecb_place(blockpos, action, calls_remaining, param)
|
local function ecb_place(blockpos, action, calls_remaining, param)
|
||||||
if calls_remaining >= 1 then return end
|
if calls_remaining >= 1 then return end
|
||||||
minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
|
minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
|
||||||
|
@ -42,7 +38,7 @@ function mcl_structures.place_schematic(pos, schematic, rotation, replacements,
|
||||||
local p1 = {x=pos.x , y=pos.y , z=pos.z }
|
local p1 = {x=pos.x , y=pos.y , z=pos.z }
|
||||||
local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
|
local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
|
||||||
minetest.log("verbose", "[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
|
minetest.log("verbose", "[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
|
||||||
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacement, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr, callback_param=callback_param}
|
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr, callback_param=callback_param}
|
||||||
minetest.emerge_area(p1, p2, ecb_place, param)
|
minetest.emerge_area(p1, p2, ecb_place, param)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
@ -75,117 +71,21 @@ local function init_node_construct(pos)
|
||||||
end
|
end
|
||||||
mcl_structures.init_node_construct = init_node_construct
|
mcl_structures.init_node_construct = init_node_construct
|
||||||
|
|
||||||
-- The call of Struct
|
local function dir_to_rotation(dir)
|
||||||
function mcl_structures.call_struct(pos, struct_style, rotation, pr)
|
local ax, az = math.abs(dir.x), math.abs(dir.z)
|
||||||
minetest.log("action","[mcl_structures] call_struct " .. struct_style.." at "..minetest.pos_to_string(pos))
|
if ax > az then
|
||||||
if not rotation then
|
if dir.x < 0 then
|
||||||
rotation = "random"
|
return "270"
|
||||||
end
|
end
|
||||||
if struct_style == "end_portal_shrine" then
|
return "90"
|
||||||
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
|
||||||
end
|
end
|
||||||
|
if dir.z < 0 then
|
||||||
|
return "180"
|
||||||
|
end
|
||||||
|
return "0"
|
||||||
end
|
end
|
||||||
|
|
||||||
local function shrine_placement_callback(p1, p2, size, rotation, pr)
|
--this is only used by end shrines - find a better way eventually ...
|
||||||
-- Find and setup spawner with silverfish
|
|
||||||
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
|
||||||
for s=1, #spawners do
|
|
||||||
--local meta = minetest.get_meta(spawners[s])
|
|
||||||
mcl_mobspawners.setup_spawner(spawners[s], "mobs_mc:silverfish")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Shuffle stone brick types
|
|
||||||
local bricks = minetest.find_nodes_in_area(p1, p2, "mcl_core:stonebrick")
|
|
||||||
for b=1, #bricks do
|
|
||||||
local r_bricktype = pr:next(1, 100)
|
|
||||||
local r_infested = pr:next(1, 100)
|
|
||||||
local bricktype
|
|
||||||
if r_infested <= 5 then
|
|
||||||
if r_bricktype <= 30 then -- 30%
|
|
||||||
bricktype = "mcl_monster_eggs:monster_egg_stonebrickmossy"
|
|
||||||
elseif r_bricktype <= 50 then -- 20%
|
|
||||||
bricktype = "mcl_monster_eggs:monster_egg_stonebrickcracked"
|
|
||||||
else -- 50%
|
|
||||||
bricktype = "mcl_monster_eggs:monster_egg_stonebrick"
|
|
||||||
end
|
|
||||||
else
|
|
||||||
if r_bricktype <= 30 then -- 30%
|
|
||||||
bricktype = "mcl_core:stonebrickmossy"
|
|
||||||
elseif r_bricktype <= 50 then -- 20%
|
|
||||||
bricktype = "mcl_core:stonebrickcracked"
|
|
||||||
end
|
|
||||||
-- 50% stonebrick (no change necessary)
|
|
||||||
end
|
|
||||||
if bricktype then
|
|
||||||
minetest.set_node(bricks[b], { name = bricktype })
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Also replace stairs
|
|
||||||
local stairs = minetest.find_nodes_in_area(p1, p2, {"mcl_stairs:stair_stonebrick", "mcl_stairs:stair_stonebrick_outer", "mcl_stairs:stair_stonebrick_inner"})
|
|
||||||
for s=1, #stairs do
|
|
||||||
local stair = minetest.get_node(stairs[s])
|
|
||||||
local r_type = pr:next(1, 100)
|
|
||||||
if r_type <= 30 then -- 30% mossy
|
|
||||||
if stair.name == "mcl_stairs:stair_stonebrick" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickmossy"
|
|
||||||
elseif stair.name == "mcl_stairs:stair_stonebrick_outer" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickmossy_outer"
|
|
||||||
elseif stair.name == "mcl_stairs:stair_stonebrick_inner" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickmossy_inner"
|
|
||||||
end
|
|
||||||
minetest.set_node(stairs[s], stair)
|
|
||||||
elseif r_type <= 50 then -- 20% cracky
|
|
||||||
if stair.name == "mcl_stairs:stair_stonebrick" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickcracked"
|
|
||||||
elseif stair.name == "mcl_stairs:stair_stonebrick_outer" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickcracked_outer"
|
|
||||||
elseif stair.name == "mcl_stairs:stair_stonebrick_inner" then
|
|
||||||
stair.name = "mcl_stairs:stair_stonebrickcracked_inner"
|
|
||||||
end
|
|
||||||
minetest.set_node(stairs[s], stair)
|
|
||||||
end
|
|
||||||
-- 50% no change
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Randomly add ender eyes into end portal frames, but never fill the entire frame
|
|
||||||
local frames = minetest.find_nodes_in_area(p1, p2, "mcl_portals:end_portal_frame")
|
|
||||||
local eyes = 0
|
|
||||||
for f=1, #frames do
|
|
||||||
local r_eye = pr:next(1, 10)
|
|
||||||
if r_eye == 1 then
|
|
||||||
eyes = eyes + 1
|
|
||||||
if eyes < #frames then
|
|
||||||
local frame_node = minetest.get_node(frames[f])
|
|
||||||
frame_node.name = "mcl_portals:end_portal_frame_eye"
|
|
||||||
minetest.set_node(frames[f], frame_node)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
|
||||||
local offset = {x=6, y=4, z=6}
|
|
||||||
--local size = {x=13, y=8, z=13}
|
|
||||||
local newpos = { x = pos.x - offset.x, y = pos.y, z = pos.z - offset.z }
|
|
||||||
|
|
||||||
local path = modpath.."/schematics/mcl_structures_end_portal_room_simple.mts"
|
|
||||||
mcl_structures.place_schematic(newpos, path, rotation or "0", nil, true, nil, shrine_placement_callback, pr)
|
|
||||||
end
|
|
||||||
|
|
||||||
local structure_data = {}
|
|
||||||
|
|
||||||
--[[ Returns a table of structure of the specified type.
|
|
||||||
Currently the only valid parameter is "stronghold".
|
|
||||||
Format of return value:
|
|
||||||
{
|
|
||||||
{ pos = <position>, generated=<true/false> }, -- first structure
|
|
||||||
{ pos = <position>, generated=<true/false> }, -- second structure
|
|
||||||
-- and so on
|
|
||||||
}
|
|
||||||
|
|
||||||
TODO: Implement this function for all other structure types as well.
|
|
||||||
]]
|
|
||||||
function mcl_structures.get_structure_data(structure_type)
|
function mcl_structures.get_structure_data(structure_type)
|
||||||
if structure_data[structure_type] then
|
if structure_data[structure_type] then
|
||||||
return table.copy(structure_data[structure_type])
|
return table.copy(structure_data[structure_type])
|
||||||
|
@ -200,19 +100,6 @@ function mcl_structures.register_structure_data(structure_type, structures)
|
||||||
structure_data[structure_type] = structures
|
structure_data[structure_type] = structures
|
||||||
end
|
end
|
||||||
|
|
||||||
local function dir_to_rotation(dir)
|
|
||||||
local ax, az = math.abs(dir.x), math.abs(dir.z)
|
|
||||||
if ax > az then
|
|
||||||
if dir.x < 0 then
|
|
||||||
return "270"
|
|
||||||
end
|
|
||||||
return "90"
|
|
||||||
end
|
|
||||||
if dir.z < 0 then
|
|
||||||
return "180"
|
|
||||||
end
|
|
||||||
return "0"
|
|
||||||
end
|
|
||||||
|
|
||||||
dofile(modpath.."/api.lua")
|
dofile(modpath.."/api.lua")
|
||||||
dofile(modpath.."/shipwrecks.lua")
|
dofile(modpath.."/shipwrecks.lua")
|
||||||
|
@ -290,7 +177,7 @@ mcl_structures.register_structure("ice_spike_large",{
|
||||||
|
|
||||||
-- Debug command
|
-- Debug command
|
||||||
minetest.register_chatcommand("spawnstruct", {
|
minetest.register_chatcommand("spawnstruct", {
|
||||||
params = "end_portal_shrine | dungeon",
|
params = "dungeon",
|
||||||
description = S("Generate a pre-defined structure near your position."),
|
description = S("Generate a pre-defined structure near your position."),
|
||||||
privs = {debug = true},
|
privs = {debug = true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
|
@ -304,9 +191,7 @@ minetest.register_chatcommand("spawnstruct", {
|
||||||
local pr = PseudoRandom(pos.x+pos.y+pos.z)
|
local pr = PseudoRandom(pos.x+pos.y+pos.z)
|
||||||
local errord = false
|
local errord = false
|
||||||
local message = S("Structure placed.")
|
local message = S("Structure placed.")
|
||||||
if param == "end_portal_shrine" then
|
if param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
||||||
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
|
||||||
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
|
||||||
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
||||||
elseif param == "" then
|
elseif param == "" then
|
||||||
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
||||||
|
|
Loading…
Reference in New Issue