Mobs now can spawn in multiple positions around you per spawning cycle
parent
b5c0830060
commit
c2ac33ac61
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@ -816,6 +816,8 @@ if mobs_spawn then
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local spawning_position = find_spawning_position(pos)
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local spawning_position = find_spawning_position(pos)
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if not spawning_position then
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if not spawning_position then
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-- TODO do we log to user, or try again. How many times do we try again.
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--mcl_log("abandon this")
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return
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return
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end
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end
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@ -903,6 +905,13 @@ if mobs_spawn then
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if spawned then
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if spawned then
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--mcl_log("We have spawned")
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--mcl_log("We have spawned")
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mob_counts_close, mob_counts_wide, total_mobs = count_mobs_all("type", pos)
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mob_counts_close, mob_counts_wide, total_mobs = count_mobs_all("type", pos)
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local new_spawning_position = find_spawning_position(pos)
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if new_spawning_position then
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mcl_log("Setting new spawning position")
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spawning_position = new_spawning_position
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else
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mcl_log("Cannot set new spawning position")
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end
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end
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end
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end
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end
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