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Mobspawners: Remove unused function

objects
Wuzzy 2019-02-08 22:20:58 +01:00
parent 9a3c6a3fd7
commit c141f4ece5
1 changed files with 0 additions and 36 deletions

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@ -290,42 +290,6 @@ minetest.register_node("mcl_mobspawners:spawner", {
on_timer = spawn_mobs,
on_receive_fields = function(pos, formname, fields, sender)
if not fields.text or fields.text == "" then
return
end
local meta = minetest.get_meta(pos)
local comm = fields.text:split(" ")
local name = sender:get_player_name()
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return
end
local mob = comm[1] -- mob to spawn
local mlig = tonumber(comm[2]) -- min light
local xlig = tonumber(comm[3]) -- max light
local num = tonumber(comm[4]) -- total mobs in area
local pla = tonumber(comm[5]) -- player distance (0 to disable)
local yof = tonumber(comm[6]) or 0 -- Y offset to spawn mob
if mob and mob ~= "" and mobs.spawning_mobs[mob] == true
and num and num >= 0 and num <= 10
and mlig and mlig >= 0 and mlig <= 15
and xlig and xlig >= 0 and xlig <= 15
and pla and pla >=0 and pla <= 20
and yof and yof > -10 and yof < 10 then
mcl_mobspawners.setup_spawner(pos, mob, mlig, xlig, num, pla, yof)
else
minetest.chat_send_player(name, S("Mob Spawner settings failed!"))
minetest.chat_send_player(name,
S("Syntax: name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] distance[1-20] y_offset[-10 to 10]"))
end
end,
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 25,