don't hurt perched parrot on punch
parent
e90e17e533
commit
c0a9cb7020
|
@ -153,25 +153,19 @@ mcl_mobs:register_mob("mobs_mc:parrot", {
|
|||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- Feed to tame, but not breed
|
||||
if mobs:feed_tame(self, clicker, 1, false, true) then return end
|
||||
perch(self,clicker)
|
||||
end,
|
||||
do_custom = function(self,dtime)
|
||||
check_perch(self,dtime)
|
||||
end
|
||||
|
||||
})
|
||||
|
||||
minetest.register_on_leaveplayer(function(p)
|
||||
for _,o in pairs(p:get_children()) do
|
||||
local l = o:get_luaentity()
|
||||
if l and l.name == "mobs_mc:parrot" then
|
||||
l.object:set_detach()
|
||||
end,
|
||||
do_punch = function(self,puncher) --do_punch is the mcl_mobs_redo variant - it gets called by on_punch later....
|
||||
if self.object:get_attach() == puncher then
|
||||
return false --return false explicitly here. mcl_mobs checks for that
|
||||
end
|
||||
end
|
||||
end)
|
||||
end,
|
||||
})
|
||||
|
||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
|
||||
mcl_mobs:spawn_specific(
|
||||
|
|
Loading…
Reference in New Issue