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Can place heads at walls

objects
Wuzzy 2020-02-18 19:51:10 +01:00
parent 012dd0b86a
commit bfc5670f09
1 changed files with 41 additions and 1 deletions

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@ -45,12 +45,52 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
sounds = mcl_sounds.node_sound_defaults({
footstep = {name="default_hard_footstep", gain=0.3}
}),
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
-- no interaction possible with entities, for now.
return itemstack
end
local under = pointed_thing.under
local node = minetest.get_node(under)
local def = minetest.registered_nodes[node.name]
if not def then return itemstack end
-- Call on_rightclick if the pointed node defines it
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(under, node, placer, itemstack) or itemstack
end
end
local above = pointed_thing.above
local diff = {x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}
local wdir = minetest.dir_to_wallmounted(diff)
local itemstring = itemstack:get_name()
local fakestack = ItemStack(itemstack)
local idef = fakestack:get_definition()
local retval
if wdir == 0 or wdir == 1 then
return minetest.item_place(itemstack, placer, pointed_thing)
else
retval = fakestack:set_name("mcl_heads:"..name.."_wall")
end
if not retval then
return itemstack
end
local success
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
itemstack:set_name(itemstring)
return itemstack
end,
on_rotate = on_rotate,
_mcl_blast_resistance = 5,
_mcl_hardness = 1,
_mcl_armor_mob_range_factor = rangefactor,
_mcl_armor_mob_range_mob = rangemob,
})
minetest.register_node("mcl_heads:"..name.."_wall", {