Fix pumpkin sounds
parent
9eec02ba9f
commit
beb0dac59f
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@ -76,7 +76,8 @@ minetest.register_node("farming:pumpkin_face", {
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end
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end
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end
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end
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end
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end
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end
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end,
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sounds = default.node_sound_wood_defaults(),
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})
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})
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minetest.register_node("farming:pumpkintige_unconnect", {
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minetest.register_node("farming:pumpkintige_unconnect", {
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@ -277,6 +278,7 @@ minetest.register_node("farming:pumpkin_face_light", {
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light_source = 14,
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light_source = 14,
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -1,125 +0,0 @@
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LIGHT_MAX = 15
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minetest.register_craftitem("farming:pumpkin_seed", {
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description = "Pumpkin Seed",
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stack_max = 64,
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inventory_image = "farming_pumpkin_seed.png",
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on_place = function(itemstack, placer, pointed_thing)
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local above = minetest.env:get_node(pointed_thing.above)
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if above.name == "air" then
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above.name = "farming:pumpkin_1"
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minetest.env:set_node(pointed_thing.above, above)
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itemstack:take_item(1)
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return itemstack
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end
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end
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})
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minetest.register_node("farming:pumpkin_1", {
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "nodebox",
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drop = "",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.2, -0.5, -0.2, 0.2, -0.1, 0.2}
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},
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},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1},
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})
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minetest.register_node("farming:pumpkin_2", {
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paramtype = "light",
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sunlight_propagates = true,
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drawtype = "nodebox",
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drop = "",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.35, -0.5, -0.35, 0.35, 0.2, 0.35}
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.35, -0.5, -0.35, 0.35, 0.2, 0.35}
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},
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},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, not_in_creative_inventory=1},
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})
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minetest.register_node("farming:pumpkin", {
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description = "Pumpkin",
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paramtype2 = "facedir",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png"},
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groups = {choppy=2, oddly_breakable_by_hand=2},
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stack_max = 64,
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on_punch = function(pos, node, puncher)
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node.name = "farming:pumpkin_face"
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minetest.env:set_node(pos, node)
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puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
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if math.random(1, 5) == 1 then
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puncher:get_inventory():add_item("main", ItemStack("farming:pumpkin_seed"))
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end
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end
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})
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farming:add_plant("farming:pumpkin", {"farming:pumpkin_1", "farming:pumpkin_2"}, 80, 20)
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minetest.register_node("farming:pumpkin_face", {
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description = "Pumpkin Face",
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stack_max = 64,
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paramtype2 = "facedir",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
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})
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minetest.register_node("farming:pumpkin_face_light", {
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description = "Jack O' Lantern",
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stack_max = 64,
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paramtype2 = "facedir",
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light_source = LIGHT_MAX,
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "farming:pumpkin_face_light",
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recipe = {"farming:pumpkin_face", "default:torch"}
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})
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-- ========= FUEL =========
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:pumpkin_seed",
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burntime = 1
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:pumpkin",
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burntime = 5
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:pumpkin_face",
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burntime = 5
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:pumpkin_face_light",
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burntime = 7
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})
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