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fix double calling setting in hudbars globalstep

objects
AFCMS 2021-03-15 01:33:28 +01:00
parent 4b2c963222
commit bd9713ab50
1 changed files with 5 additions and 4 deletions

View File

@ -511,9 +511,9 @@ local function update_health(player)
end
-- update built-in HUD bars
local function update_hud(player)
local function update_hud(player, has_damage)
if not player_exists(player) then return end
if minetest.settings:get_bool("enable_damage") then
if has_damage then
if hb.settings.forceload_default_hudbars then
hb.unhide_hudbar(player, "health")
end
@ -564,10 +564,11 @@ minetest.register_globalstep(function(dtime)
if main_timer > hb.settings.tick or timer > 4 then
if main_timer > hb.settings.tick then main_timer = 0 end
-- only proceed if damage is enabled
if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then
local has_dmg = minetest.settings:get_bool("enable_damage")
if has_dmg or hb.settings.forceload_default_hudbars then
for _, player in pairs(hb.players) do
-- update all hud elements
update_hud(player)
update_hud(player, has_dmg)
end
end
end