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Change mule sounds (=higher pitched donkey sounds)

objects
Wuzzy 2020-12-05 19:48:51 +01:00
parent 99b4ba65c2
commit bccd91e08f
1 changed files with 2 additions and 1 deletions

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@ -419,7 +419,8 @@ local m = 0.94
local mule = table.copy(donkey)
mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}}
mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m }
mule.sounds = horse.sounds
mule.sounds = table.copy(donkey.sounds)
mule.sounds.base_pitch = 1.15
mule.collisionbox = {
horse.collisionbox[1] * m,
horse.collisionbox[2] * m,