Update settingtypes.txt
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@ -16,15 +16,22 @@ enable_fire (Fire) bool true
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# Enable flame sound.
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# Enable flame sound.
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flame_sound (Flame sound) bool true
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flame_sound (Flame sound) bool true
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# Normally, players drop all their items when they die. Enable this
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# setting, so players always keep their inventory on death.
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mcl_keep_inventory_on_death (Keep inventory on death) bool false
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# If enabled, chat messages are shown to everyone when a player dies.
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mcl_show_death_messages (Show death messages) bool true
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# If enabled, only peaceful mobs will appear naturally. This does not
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# affect monster spawners.
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only_peaceful_mobs (Spawn only peaceful mobs) bool false
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# If enabled, players respawn at the bed they last lay on instead of normal
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# If enabled, players respawn at the bed they last lay on instead of normal
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# spawn.
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# spawn.
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# This setting is only read at startup.
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# This setting is only read at startup.
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enable_bed_respawn (Respawn at bed) bool true
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enable_bed_respawn (Respawn at bed) bool true
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# If enabled, the night can be skipped if more than half of the players are
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# If enabled, the night can be skipped if all players are in bed.
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# in beds.
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enable_bed_night_skip (Skip night when sleeping) bool true
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enable_bed_night_skip (Skip night when sleeping) bool true
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# Normally, players drop all their items when they die. Enable this
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# setting, so players always keep their inventory on death.
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mcl_keep_inventory_on_death (Keep inventory on death) bool false
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