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Made stonecutter player metadata consistent

hollow_logs_ref_recovery
the-real-herowl 2023-11-24 01:33:32 +01:00 committed by the-real-herowl
parent a6025b751a
commit bb48e47488
1 changed files with 9 additions and 8 deletions

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@ -9,7 +9,8 @@
-- * stonecutter_input (1) -- * stonecutter_input (1)
-- * stonecutter_output (1) -- * stonecutter_output (1)
-- Player meta: -- Player meta:
-- * stonecutter_selected (string, wanted item name) -- * mcl_stonecutter:selected (string, wanted item name)
-- * mcl_stonecutter:switch_stack (int, wanted craft count: 1 or 64 = once or until full stack)
local S = minetest.get_translator("mcl_stonecutter") local S = minetest.get_translator("mcl_stonecutter")
@ -111,7 +112,7 @@ end
---@param items? table<string, integer> ---@param items? table<string, integer>
local function build_stonecutter_formspec(player, items) local function build_stonecutter_formspec(player, items)
local meta = player:get_meta() local meta = player:get_meta()
local selected = meta:get_string("stonecutter_selected") local selected = meta:get_string("mcl_stonecutter:selected")
items = items or {} items = items or {}
@ -195,7 +196,7 @@ end
---@param player mt.PlayerObjectRef ---@param player mt.PlayerObjectRef
---@param item_name? string The item name of the output ---@param item_name? string The item name of the output
function set_selected_item(player, item_name) function set_selected_item(player, item_name)
player:get_meta():set_string("stonecutter_selected", item_name and item_name or "") player:get_meta():set_string("mcl_stonecutter:selected", item_name and item_name or "")
end end
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
@ -227,7 +228,7 @@ function update_stonecutter_slots(player)
local input = inv:get_stack("stonecutter_input", 1) local input = inv:get_stack("stonecutter_input", 1)
local recipes = mcl_stonecutter.registered_recipes[input:get_name()] local recipes = mcl_stonecutter.registered_recipes[input:get_name()]
local output_item = meta:get_string("stonecutter_selected") local output_item = meta:get_string("mcl_stonecutter:selected")
local stack_size = meta:get_int("mcl_stonecutter:switch_stack") local stack_size = meta:get_int("mcl_stonecutter:switch_stack")
if recipes then if recipes then
@ -276,7 +277,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
for field_name, value in pairs(fields) do for field_name, value in pairs(fields) do
if field_name ~= "scroll" then if field_name ~= "scroll" then
local itemname = fieldname_to_itemname(field_name) local itemname = fieldname_to_itemname(field_name)
player:get_meta():set_string("stonecutter_selected", itemname) player:get_meta():set_string("mcl_stonecutter:selected", itemname)
set_selected_item(player, itemname) set_selected_item(player, itemname)
update_stonecutter_slots(player) update_stonecutter_slots(player)
mcl_stonecutter.show_stonecutter_form(player) mcl_stonecutter.show_stonecutter_form(player)
@ -301,7 +302,7 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
end end
if inventory_info.from_list == "stonecutter_output" then if inventory_info.from_list == "stonecutter_output" then
local selected = player:get_meta():get_string("stonecutter_selected") local selected = player:get_meta():get_string("mcl_stonecutter:selected")
local istack = inventory:get_stack("stonecutter_input", 1) local istack = inventory:get_stack("stonecutter_input", 1)
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()] local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
if not selected or not recipes then return 0 end if not selected or not recipes then return 0 end
@ -316,7 +317,7 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
return 0 return 0
end end
if inventory_info.from_list == "stonecutter_output" then if inventory_info.from_list == "stonecutter_output" then
local selected = player:get_meta():get_string("stonecutter_selected") local selected = player:get_meta():get_string("mcl_stonecutter:selected")
local istack = inventory:get_stack("stonecutter_input", 1) local istack = inventory:get_stack("stonecutter_input", 1)
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()] local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
if not selected or not recipes then return 0 end if not selected or not recipes then return 0 end
@ -331,7 +332,7 @@ end)
function remove_from_input(player, inventory, crafted_count) function remove_from_input(player, inventory, crafted_count)
local meta = player:get_meta() local meta = player:get_meta()
local selected = meta:get_string("stonecutter_selected") local selected = meta:get_string("mcl_stonecutter:selected")
local istack = inventory:get_stack("stonecutter_input", 1) local istack = inventory:get_stack("stonecutter_input", 1)
local recipes = mcl_stonecutter.registered_recipes[istack:get_name()] local recipes = mcl_stonecutter.registered_recipes[istack:get_name()]
local stack_size = meta:get_int("mcl_stonecutter:switch_stack") local stack_size = meta:get_int("mcl_stonecutter:switch_stack")