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Merge pull request 'Coral reefs' (#2357) from coral_reefs into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2357
Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
wood_api
cora 2022-06-23 17:20:57 +00:00
commit bb413bfdb1
12 changed files with 178 additions and 0 deletions

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@ -2495,9 +2495,187 @@ local function register_seagrass_decoration(grasstype, offset, scale, biomes)
end
end
local warm_oceans = {
"JungleEdgeM_ocean",
"Jungle_deep_ocean",
"Savanna_ocean",
"MesaPlateauF_ocean",
"Swampland_ocean",
"Mesa_ocean",
"Plains_ocean",
"MesaPlateauFM_ocean",
"MushroomIsland_ocean",
"SavannaM_ocean",
"JungleEdge_ocean",
"MesaBryce_ocean",
"Jungle_ocean",
"Desert_ocean",
"JungleM_ocean",
}
local corals = {
"brain",
"horn",
"bubble",
"tube",
"fire"
}
local function register_coral_decos(ck)
local c = corals[ck]
local noise = {
offset = -0.0085,
scale = 0.002,
spread = {x = 25, y = 120, z = 25},
seed = 235,
octaves = 5,
persist = 1.8,
lacunarity = 3.5,
flags = "absvalue"
}
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel"},
sidelen = 80,
noise_params = noise,
biomes = warm_oceans,
y_min = OCEAN_MIN,
y_max = -8,
schematic = mod_mcl_structures.."/schematics/mcl_structures_coral_"..c.."_1.mts",
rotation = "random",
flags = "all_floors,force_placement",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel"},
noise_params = noise,
sidelen = 80,
biomes = warm_oceans,
y_min = OCEAN_MIN,
y_max = -8,
schematic = mod_mcl_structures.."/schematics/mcl_structures_coral_"..c.."_2.mts",
rotation = "random",
flags = "all_floors,force_placement",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:"..c.."_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:"..c.."_coral",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:horn_coral_block"},
sidelen = 16,
fill_ratio = 7,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:"..c.."_coral_fan",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
})
end
local function register_decorations()
-- Coral Reefs
for k,_ in pairs(corals) do
register_coral_decos(k)
end
minetest.register_decoration({
deco_type = "simple",
place_on = {"group:sand","mcl_core:gravel"},
sidelen = 16,
noise_params = noise,
y_min = OCEAN_MIN,
y_max = -5,
decoration = "mcl_ocean:dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:sea_pickle_1_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 3,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:sea_pickle_2_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 2,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:sea_pickle_3_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_ocean:dead_brain_coral_block"},
sidelen = 16,
fill_ratio = 2,
y_min = OCEAN_MIN,
y_max = 1,
decoration = "mcl_ocean:sea_pickle_4_dead_brain_coral_block",
biomes = warm_oceans,
flags = "force_placement, all_floors",
height = 1,
height_max = 1,
place_offset_y = -1,
})
--rare CORAl
minetest.register_decoration({
deco_type = "schematic",
place_on = {"group:sand","mcl_core:gravel"},
fill_ratio = 0.0001,
sidelen = 80,
biomes = warm_oceans,
y_min = OCEAN_MIN,
y_max = -8,
schematic = mod_mcl_structures.."/schematics/coral_cora.mts",
rotation = "random",
flags = "place_center_x,place_center_z, force_placement",
})
-- Large ice spike
minetest.register_decoration({
deco_type = "schematic",

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