Merge pull request 'master' (#1736) from master into mineclone5
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1736mineclone5
commit
ba333d016a
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@ -22,6 +22,7 @@
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* Nicu
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* aligator
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* Code-Sploit
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* NO11
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## Contributors
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* Laurent Rocher
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@ -40,7 +41,6 @@
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* Jared Moody
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* Li0n
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* Midgard
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* NO11
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* Saku Laesvuori
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* Yukitty
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* ZedekThePD
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@ -102,6 +102,7 @@
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* leorockway
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* xMrVizzy
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* yutyo
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* NO11
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## Translations
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* Wuzzy
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@ -2,4 +2,4 @@ name = mcl_mobs
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author = PilzAdam
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description = Adds a mob API for mods to add animals or monsters, etc.
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depends = mcl_particles
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optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, lucky_block, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience
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optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience
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@ -28,6 +28,7 @@ mcl_credits.people = {
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"Nicu",
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"aligator",
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"Code-Sploit",
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"NO11",
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}},
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{"Contributors", 0x52FF00, {
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"Laurent Rocher",
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@ -46,7 +47,6 @@ mcl_credits.people = {
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"Jared Moody",
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"Li0n",
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"Midgard",
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"NO11",
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"Saku Laesvuori",
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"Yukitty",
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"ZedekThePD",
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@ -107,7 +107,8 @@ mcl_credits.people = {
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"kingoscargames",
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"leorockway",
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"xMrVizzy",
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"yutyo"
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"yutyo",
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"NO11",
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}},
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{"Translations", 0x00FF60, {
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"Wuzzy",
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@ -118,16 +118,6 @@ ARROW_ENTITY.on_step = function(self, dtime)
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dpos = vector.round(dpos)
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local node = minetest.get_node(dpos)
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if self.object:get_attach() ~= nil and self.object:get_attach(parent):get_hp() < 1 then
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self.object:remove()
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end
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minetest.register_on_leaveplayer(function(player)
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if self.object:get_attach(parent) == player then
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self.object:remove()
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end
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end)
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if self._stuck then
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self._stucktimer = self._stucktimer + dtime
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self._stuckrechecktimer = self._stuckrechecktimer + dtime
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@ -4,47 +4,45 @@
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-- Crafting definition
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--
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minetest.register_craft({
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output = 'mcl_core:wood 4',
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recipe = {
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{'mcl_core:tree'},
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}
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})
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local craft_planks = function(output, input)
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minetest.register_craft({
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output = "mcl_core:"..output.."wood 4",
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recipe = {
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{"mcl_core:"..input},
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}
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})
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end
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minetest.register_craft({
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output = 'mcl_core:darkwood 4',
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recipe = {
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{'mcl_core:darktree'},
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}
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})
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craft_planks("", "tree")
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craft_planks("", "tree_bark")
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craft_planks("", "stripped_oak")
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craft_planks("", "stripped_oak_bark")
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minetest.register_craft({
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output = 'mcl_core:junglewood 4',
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recipe = {
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{'mcl_core:jungletree'},
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}
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})
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craft_planks("dark", "darktree")
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craft_planks("dark", "darktree_bark")
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craft_planks("dark", "stripped_dark_oak")
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craft_planks("dark", "stripped_dark_oak_bark")
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minetest.register_craft({
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output = 'mcl_core:acaciawood 4',
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recipe = {
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{'mcl_core:acaciatree'},
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}
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})
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craft_planks("jungle", "jungletree")
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craft_planks("jungle", "jungletree_bark")
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craft_planks("jungle", "stripped_jungle")
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craft_planks("jungle", "stripped_jungle_bark")
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minetest.register_craft({
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output = 'mcl_core:sprucewood 4',
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recipe = {
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{'mcl_core:sprucetree'},
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}
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})
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craft_planks("acacia", "acaciatree")
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craft_planks("acacia", "acaciatree_bark")
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craft_planks("acacia", "stripped_acacia")
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craft_planks("acacia", "stripped_acacia_bark")
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craft_planks("spruce", "sprucetree")
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craft_planks("spruce", "sprucetree_bark")
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craft_planks("spruce", "stripped_spruce")
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craft_planks("spruce", "stripped_spruce_bark")
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craft_planks("birch", "birchtree")
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craft_planks("birch", "birchtree_bark")
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craft_planks("birch", "stripped_birch")
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craft_planks("birch", "stripped_birch_bark")
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minetest.register_craft({
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output = 'mcl_core:birchwood 4',
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recipe = {
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{'mcl_core:birchtree'},
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}
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})
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minetest.register_craft({
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type = 'shapeless',
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@ -137,14 +137,14 @@ local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a seco
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minetest.register_globalstep(function(dtime)
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main_timer = main_timer + dtime
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timer = timer + dtime
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if main_timer > mcl_hunger.HUD_TICK or timer > 0.5 then
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if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then
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if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end
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for _,player in pairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local h = tonumber(mcl_hunger.get_hunger(player))
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local hp = player:get_hp()
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if timer > 0.5 then
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if timer > 0.25 then
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-- Slow health regeneration, and hunger damage (every 4s).
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-- Regeneration rate based on tutorial video <https://www.youtube.com/watch?v=zs2t-xCVHBo>.
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-- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate.
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@ -166,9 +166,9 @@ minetest.register_globalstep(function(dtime)
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end
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end
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end
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if timer > 0.5 then
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if timer > 0.25 then
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timer = 0
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timerMult = timerMult + 1
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timerMult = timerMult + 2
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if timerMult > 7 then
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timerMult = 0
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end
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