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Unbreaking for fishing rods

objects
Elias Fleckenstein 2020-11-02 17:38:51 +01:00
parent 22083a0ff5
commit b89ffb12f2
2 changed files with 15 additions and 8 deletions

View File

@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = {
requires_tool = false, requires_tool = false,
} }
-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; unimplemented for Fishing Rods -- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing
mcl_enchanting.enchantments.unbreaking = { mcl_enchanting.enchantments.unbreaking = {
name = "Unbreaking", name = "Unbreaking",
max_level = 3, max_level = 3,

View File

@ -33,15 +33,19 @@ local fish = function(itemstack, player)
local ent = nil local ent = nil
local noent = true local noent = true
local durability = 65
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
if unbreaking > 0 then
durability = durability * (unbreaking + 1)
end
--Check for bobber if so handle. --Check for bobber if so handle.
for n = 1, #objs do for n = 1, #objs do
ent = objs[n]:get_luaentity() ent = objs[n]:get_luaentity()
if ent then if ent then
if ent.player and ent.objtype=="fishing" then if ent.player and ent.objtype=="fishing" then
if (player:get_player_name() == ent.player) then if (player:get_player_name() == ent.player) then
if mcl_experience.throw_experience then
mcl_experience.throw_experience(pos, math.random(1,6))
end
noent = false noent = false
if ent._dive == true then if ent._dive == true then
local itemname local itemname
@ -104,10 +108,13 @@ local fish = function(itemstack, player)
if inv:room_for_item("main", item) then if inv:room_for_item("main", item) then
inv:add_item("main", item) inv:add_item("main", item)
end end
if mcl_experience.throw_experience then
mcl_experience.throw_experience(pos, math.random(1,6))
end
if not minetest.is_creative_enabled(player:get_player_name()) then if not minetest.is_creative_enabled(player:get_player_name()) then
local idef = itemstack:get_definition() local idef = itemstack:get_definition()
itemstack:add_wear(65535/65) -- 65 uses itemstack:add_wear(65535/durability) -- 65 uses
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true) minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
end end
@ -121,7 +128,7 @@ local fish = function(itemstack, player)
if def.walkable then if def.walkable then
if not minetest.is_creative_enabled(player:get_player_name()) then if not minetest.is_creative_enabled(player:get_player_name()) then
local idef = itemstack:get_definition() local idef = itemstack:get_definition()
itemstack:add_wear((65535/65)*2) -- if so and not creative then wear double like in MC. itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true) minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
end end
@ -177,7 +184,7 @@ local bobber_on_step = function(self, dtime)
if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then
--Destroy bobber if item not wielded. --Destroy bobber if item not wielded.
local wield = player:get_wielded_item() local wield = player:get_wielded_item()
if ((not wield) or (minetest.get_item_groups(wield:get_name(), "fishing_rod") <= 0)) then if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then
self.object:remove() self.object:remove()
return return
end end