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Fix drowning damage

objects
Brandon 2020-07-02 18:04:39 -04:00
parent 5db80b3ec5
commit b4c658904b
1 changed files with 1 additions and 1 deletions

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@ -271,7 +271,7 @@ minetest.register_on_player_hpchange(function(player, hp_change)
local player_info = mcl_playerinfo[player:get_player_name()] local player_info = mcl_playerinfo[player:get_player_name()]
if is_fire_node[player_info.node_head] or is_fire_node[player_info.node_feet] or is_fire_node[player_info.node_stand] then if is_fire_node[player_info.node_head] or is_fire_node[player_info.node_feet] or is_fire_node[player_info.node_stand] then
if player:get_breath() == 0 and hp_change > -4 then -- probably drowning if player:get_breath() == 0 and hp_change == -4 then -- probably drowning
return -1 return -1
else else
return 0 return 0