some fixes
parent
95e165b50b
commit
b4611dc20f
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@ -39,11 +39,15 @@ end
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local function get_texture_function(texture)
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local function get_texture_function(texture)
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local function get_texture(obj, itemstack)
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local function get_texture(obj, itemstack)
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minetest.chat_send_all("called")
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local color = itemstack:get_meta():get_string("color")
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local color = itemstack:get_meta():get_string("color")
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minetest.chat_send_all("|"..color.."|")
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if color == "" or color == nil then
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if color == "" or color == nil then
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minetest.chat_send_all("No color: "..texture)
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return texture
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return texture
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else
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else
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return texture.."[colorize:"..color..":"..colorize_value
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minetest.chat_send_all("Color: "..texture.."^[colorize:"..color..":"..colorize_value)
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return texture.."^[colorize:"..color..":"..colorize_value
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end
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end
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end
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end
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return get_texture
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return get_texture
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@ -75,11 +79,13 @@ mcl_armor.register_set({
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})
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})
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minetest.register_chatcommand("colort", {
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minetest.register_chatcommand("colort", {
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params = "<name> <privilege>", -- Short parameter description
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params = "", -- Short parameter description
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description = "Remove privilege from player", -- Full description
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description = "", -- Full description
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func = function(name, param)
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func = function(name, params)
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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local item = player:get_wielded_item()
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local item = player:get_wielded_item()
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item:get_meta():set_string("color", "#951d1d")
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item:get_meta():set_string("color", "#951d1d")
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player:set_wielded_item(item)
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return true, "Done."
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end,
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end,
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})
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})
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