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Simplify top snow generation in v6

objects
Wuzzy 2019-03-10 06:06:06 +01:00
parent c8f9c3e923
commit aee7c4b4a2
1 changed files with 11 additions and 13 deletions

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@ -934,6 +934,17 @@ local function register_mgv6_decorations()
register_mgv6_flower("oxeye_daisy", 3490)
register_mgv6_flower("poppy", 9439)
-- Put top snow on snowy grass blocks. The v6 mapgen does not generate the top snow on its own.
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass_snow"},
sidelen = 16,
fill_ratio = 11.0, -- complete coverage
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:snow",
})
end
-- Apply mapgen-specific mapgen code
@ -1733,20 +1744,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- A snowy grass block must be below a top snow or snow block at all times.
if emin.y <= mcl_vars.mg_overworld_max and emax.y >= mcl_vars.mg_overworld_min then
-- v6 mapgen:
-- Put top snow on snowy grass blocks. The mapgen does not generate the top snow on its own.
if mg_name == "v6" then
-- FIXME: Cavegen and mudflow might screw this up and cause floating top snow to appear
local snowdirt = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:dirt_with_grass_snow")
for n = 1, #snowdirt do
-- CHECKME: What happens at chunk borders?
local p_pos = area:index(snowdirt[n].x, snowdirt[n].y + 1, snowdirt[n].z)
if p_pos then
data[p_pos] = c_top_snow
end
end
if #snowdirt > 0 then
lvm_used = true
end
--[[ Remove broken double plants caused by v6 weirdness.
v6 might break the bottom part of double plants because of how it works.