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Refactor rails code

objects
Wuzzy 2017-08-28 23:40:47 +02:00
parent f491fbf594
commit abb2db9948
1 changed files with 80 additions and 81 deletions

View File

@ -1,29 +1,82 @@
local railuse = "Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed." -- Template rail function
local register_rail = function(itemstring, tiles, def_extras, creative)
-- Normal rail local groups = {handy=1,pickaxey=1, attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,destroy_by_lava_flow=1, transport=1}
minetest.register_node("mcl_minecarts:rail", { if creative == false then
description = "Rail", groups.not_in_creative_inventory = 1
_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.", end
_doc_items_usagehelp = railuse, local ndef = {
drawtype = "raillike", drawtype = "raillike",
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, tiles = tiles,
is_ground_content = false, is_ground_content = false,
inventory_image = "default_rail.png", inventory_image = tiles[1],
wield_image = "default_rail.png", wield_image = tiles[1],
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
selection_box = { selection_box = {
type = "fixed", type = "fixed",
-- but how to specify the dimensions for curved and sideways rails?
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
}, },
stack_max = 64, stack_max = 64,
groups = {handy=1,pickaxey=1, attached_node=1,rail=1,connect_to_raillike=1,dig_by_water=1,destroy_by_lava_flow=1,transport=1}, groups = groups,
sounds = mcl_sounds.node_sound_metal_defaults(), sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 3.5, _mcl_blast_resistance = 3.5,
_mcl_hardness = 0.7, _mcl_hardness = 0.7,
}) }
if def_extras then
for k,v in pairs(def_extras) do
ndef[k] = v
end
end
minetest.register_node(itemstring, ndef)
end
local railuse = "Place them on the ground to build your railway, the rails will automatically connect to each other and will turn into curves, T-junctions, crossings and slopes as needed."
-- Normal rail
register_rail("mcl_minecarts:rail",
{"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
{
description = "Rail",
_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction.",
_doc_items_usagehelp = railuse,
}
)
-- Powered rail (off = brake mode)
register_rail("mcl_minecarts:golden_rail",
{"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
{
description = "Powered Rail",
_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.",
_doc_items_usagehelp = railuse .. "\n" .. "Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.",
_rail_acceleration = -3,
mesecons = {
conductor = {
state = mesecon.state.off,
onstate = "mcl_minecarts:golden_rail_on",
},
},
}
)
-- Powered rail (on = acceleration mode)
register_rail("mcl_minecarts:golden_rail_on",
{"mcl_minecarts_rail_golden_powered.png", "mcl_minecarts_rail_golden_curved_powered.png", "mcl_minecarts_rail_golden_t_junction_powered.png", "mcl_minecarts_rail_golden_crossing_powered.png"},
{
_doc_items_create_entry = false,
_rail_acceleration = 4,
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail",
},
},
},
false
)
-- Crafting
minetest.register_craft({ minetest.register_craft({
output = 'mcl_minecarts:rail 16', output = 'mcl_minecarts:rail 16',
recipe = { recipe = {
@ -33,65 +86,6 @@ minetest.register_craft({
} }
}) })
-- Powered rail
local powered_rail_template = {
description = "Powered Rail",
_doc_items_longdesc = "Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts.",
_doc_items_usagehelp = railuse .. "\n" .. "Without redstone power, the rail will brake minecarts. To make this rail accelerate minecarts, power it with redstone power.",
drawtype = "raillike",
tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
inventory_image = "carts_rail_pwr.png",
wield_image = "carts_rail_pwr.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {handy=1,pickaxey=1, attached_node = 1, rail = 1, connect_to_raillike = 1, dig_by_water = 1,destroy_by_lava_flow=1, transport = 1},
sounds = mcl_sounds.node_sound_metal_defaults(),
mesecons = {
conductor = {
state = mesecon.state.off,
onstate = "mcl_minecarts:golden_rail_on",
},
},
_rail_acceleration = -3,
_mcl_blast_resistance = 3.5,
_mcl_hardness = 0.7,
}
minetest.register_node("mcl_minecarts:golden_rail", powered_rail_template)
-- Powered rail (activated by redstone)
local powered_rail_on = table.copy(powered_rail_template)
powered_rail_on.description = nil
powered_rail_on._doc_items_create_entry = false
powered_rail_on._doc_items_longdesc = nil
powered_rail_on._doc_items_usagehelp = nil
powered_rail_on.tiles = {"mcl_minecarts_rail_golden_powered.png", "mcl_minecarts_rail_golden_curved_powered.png", "mcl_minecarts_rail_golden_t_junction_powered.png", "mcl_minecarts_rail_golden_crossing_powered.png"}
powered_rail_on.inventory_image = "mcl_minecarts_rail_golden_powered.png"
powered_rail_on.wield_image = "mcl_minecarts_rail_golden_powered.png"
powered_rail_on.groups.not_in_creative_inventory = 1
powered_rail_on.groups.transport = nil
powered_rail_on.mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail",
}
}
powered_rail_on._rail_acceleration = 4
minetest.register_node("mcl_minecarts:golden_rail_on", powered_rail_on)
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_minecarts:golden_rail", "nodes", "mcl_minecarts:golden_rail_on")
end
minetest.register_craft({ minetest.register_craft({
output = "mcl_minecarts:golden_rail 6", output = "mcl_minecarts:golden_rail 6",
recipe = { recipe = {
@ -101,3 +95,8 @@ minetest.register_craft({
} }
}) })
-- Aliases
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_minecarts:golden_rail", "nodes", "mcl_minecarts:golden_rail_on")
end