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Furnace: Stop cooking if output is full

objects
Wuzzy 2017-08-06 23:22:27 +02:00
parent a99be92638
commit a97daa7c2c
1 changed files with 11 additions and 8 deletions

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@ -184,10 +184,12 @@ local function furnace_node_timer(pos, elapsed)
fuel_time = fuel_time + elapsed fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet -- If there is a cookable item then check if it is ready yet
if cookable then if cookable then
src_time = src_time + elapsed -- Successful cooking requires space in dst slot and time
if src_time >= cooked.time then if inv:room_for_item("dst", cooked.item) then
-- Place result in dst list if possible src_time = src_time + elapsed
if inv:room_for_item("dst", cooked.item) then
-- Place result in dst list if done
if src_time >= cooked.time then
inv:add_item("dst", cooked.item) inv:add_item("dst", cooked.item)
inv:set_stack("src", 1, aftercooked.items[1]) inv:set_stack("src", 1, aftercooked.items[1])
@ -197,11 +199,12 @@ local function furnace_node_timer(pos, elapsed)
inv:set_stack("fuel", 1, "mcl_buckets:bucket_water") inv:set_stack("fuel", 1, "mcl_buckets:bucket_water")
end end
end end
end
-- Note: If there was not enough space in the output, the item is not
-- cooked and the cooking progress is lost.
-- Always reset cooking time src_time = 0
update = true
end
elseif src_time ~= 0 then
-- If output slot is occupied, stop cooking
src_time = 0 src_time = 0
update = true update = true
end end