Added ghast achievement and nerfed ghast
* ghast now attacks less frequently * killing ghast with a ghast fireball now awards an achievementpatch_skins
parent
1478960b7f
commit
a8ad631864
|
@ -368,6 +368,7 @@ function mcl_mobs.register_arrow(name, def)
|
|||
on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
local vel = self.object:get_velocity():length()
|
||||
self.object:set_velocity({x=dir.x * vel, y=dir.y * vel, z=dir.z * vel})
|
||||
self._puncher = puncher
|
||||
end,
|
||||
collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0},
|
||||
automatic_face_movement_dir = def.rotate
|
||||
|
|
|
@ -53,7 +53,7 @@ mcl_mobs.register_mob("mobs_mc:ghast", {
|
|||
view_range = 64,
|
||||
attack_type = "dogshoot",
|
||||
arrow = "mobs_mc:fireball",
|
||||
shoot_interval = 3,
|
||||
shoot_interval = 5,
|
||||
shoot_offset = -0.5,
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max =1,
|
||||
|
@ -131,6 +131,10 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
|
|||
damage_groups = {fleshy = 6},
|
||||
}, nil)
|
||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
|
||||
local ent = mob:get_luaentity()
|
||||
if not ent or ent.health <= 0 then
|
||||
awards.unlock(self._puncher:get_player_name(), "mcl:fireball_redir_serv")
|
||||
end
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
|
|
|
@ -550,6 +550,13 @@ awards.register_achievement("mcl:obsidian", {
|
|||
type = "Advancement",
|
||||
group = "Overworld",
|
||||
})
|
||||
awards.register_achievement("mcl:fireball_redir_serv", {
|
||||
title = S("Fireball Redirection Service"),
|
||||
description = S("Defeat a ghast with his own weapon."),
|
||||
icon = "mcl_fire_fire_charge.png",
|
||||
type = "Advancement",
|
||||
group = "Nether",
|
||||
})
|
||||
|
||||
awards.register_achievement("mcl:hero_of_the_village", {
|
||||
title = S("Hero of the Village"),
|
||||
|
|
Loading…
Reference in New Issue