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Fix missing zombie growl

objects
Wuzzy 2018-10-23 17:13:22 +02:00
parent 22f0cf1866
commit a88429a78e
2 changed files with 3 additions and 3 deletions

View File

@ -117,7 +117,7 @@ Origin of those models:
* BrandonReese (LGPL v2.1) * BrandonReese (LGPL v2.1)
* `mobs_eerie.ogg` * `mobs_eerie.ogg`
* [Under7dude](https://freesound.org/people/Under7dude/) (CC0) * [Under7dude](https://freesound.org/people/Under7dude/) (CC0)
* `mobs_mc_zombie_idle.ogg` * `mobs_mc_zombie_growl.ogg`
* Source: <https://freesound.org/people/Under7dude/sounds/163445/> * Source: <https://freesound.org/people/Under7dude/sounds/163445/>
* [haratman](https://freesound.org/people/haratman/) (CC0) * [haratman](https://freesound.org/people/haratman/) (CC0)
* `mobs_mc_zombie_death.ogg` * `mobs_mc_zombie_death.ogg`

View File

@ -57,8 +57,8 @@ local zombie = {
visual_size = {x=3, y=3}, visual_size = {x=3, y=3},
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = { sounds = {
random = "mobs_mc_zombie_idle", random = "mobs_mc_zombie_growl",
war_cry = "mobs_mc_zombie_idle", war_cry = "mobs_mc_zombie_growl",
death = "mobs_mc_zombie_death", death = "mobs_mc_zombie_death",
damage = "mobs_mc_zombie_hurt", damage = "mobs_mc_zombie_hurt",
distance = 16, distance = 16,