Merge branch 'fixes' into animated_chests
commit
a7c42306a7
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@ -195,7 +195,7 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
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if wielditem then
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if wielditem then
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local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
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local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
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if fire_aspect_level > 0 then
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if fire_aspect_level > 0 then
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mcl_burning.set_on_fire(player, 4, fire_aspect_level * 2, hitter:get_player_name())
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mcl_burning.set_on_fire(player, 4, fire_aspect_level * 4 - 1, hitter:get_player_name())
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end
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end
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end
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end
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end
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end
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@ -704,7 +704,7 @@ mcl_enchanting.enchantments.unbreaking = {
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weight = 5,
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weight = 5,
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description = S("Increases item durability."),
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description = S("Increases item durability."),
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curse = false,
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curse = false,
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on_enchant = function(itemstack, level)
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on_enchant = function(itemstack, level)
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local tool_capabilities = itemstack:get_tool_capabilities()
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local tool_capabilities = itemstack:get_tool_capabilities()
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for group, capability in pairs(tool_capabilities.groupcaps) do
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for group, capability in pairs(tool_capabilities.groupcaps) do
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capability.uses = capability.uses * (1 + level)
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capability.uses = capability.uses * (1 + level)
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