Added tt support, made enchanted bows function properly
parent
1cef707c6c
commit
a76fb8dd57
|
@ -86,7 +86,7 @@ function mcl_enchanting.get_enchantments(itemstack)
|
|||
return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {}
|
||||
end
|
||||
|
||||
function mcl_enchanting.set_enchantments(itemstack, enchantments, data)
|
||||
function mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||
return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
|
||||
end
|
||||
|
||||
|
@ -156,12 +156,12 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level)
|
|||
end
|
||||
|
||||
function mcl_enchanting.enchant(itemstack, enchantment, level)
|
||||
local enchanted_itemstack = ItemStack({name = mcl_enchanting.get_enchanted_itemstring(itemstack:get_name()), wear = itemstack:get_wear(), metadata = itemstack:get_metadata()})
|
||||
local enchantments = mcl_enchanting.get_enchantments(enchanted_itemstack)
|
||||
itemstack:set_name(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name()))
|
||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||
enchantments[enchantment] = level
|
||||
mcl_enchanting.set_enchantments(enchanted_itemstack, enchantments)
|
||||
mcl_enchanting.reload_enchantments(enchanted_itemstack, enchantments)
|
||||
return enchanted_itemstack
|
||||
mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||
mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
||||
|
@ -172,4 +172,5 @@ function mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
|||
func(itemstack, level, itemdef)
|
||||
end
|
||||
end
|
||||
tt.reload_itemstack_description(itemstack)
|
||||
end
|
||||
|
|
|
@ -10,6 +10,7 @@ dofile(modpath .. "/enchantments.lua")
|
|||
dofile(modpath .. "/features.lua")
|
||||
dofile(modpath .. "/core.lua")
|
||||
dofile(modpath .. "/command.lua")
|
||||
dofile(modpath .. "/tt.lua")
|
||||
-- dofile(modpath .. "/ui.lua")
|
||||
-- dofile(modpath .. "/fx.lua")
|
||||
-- dofile(modpath .. "/book.lua")
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
name = mcl_enchanting
|
||||
description = The rewrite of the Enchanting mod for MineClone2
|
||||
depends = mcl_formspec, _mcl_autogroup
|
||||
depends = mcl_formspec, tt
|
||||
optional_depends = screwdriver
|
||||
author = Fleckenstein
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
function mcl_enchanting.enchantments_snippet(_, _, itemstack)
|
||||
if not itemstack then
|
||||
return
|
||||
end
|
||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||
local text = ""
|
||||
for enchantment, level in pairs(enchantments) do
|
||||
text = text .. mcl_enchanting.get_enchantment_description(enchantment, level) .. "\n"
|
||||
end
|
||||
if text ~= "" then
|
||||
return text, false
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet)
|
|
@ -35,12 +35,12 @@ local function newline(str)
|
|||
end
|
||||
|
||||
-- Digging capabilities of tool
|
||||
tt.register_snippet(function(itemstring)
|
||||
tt.register_snippet(function(itemstring, toolcaps)
|
||||
local def = minetest.registered_items[itemstring]
|
||||
if not def.tool_capabilities then
|
||||
if not toolcaps then
|
||||
return
|
||||
end
|
||||
local groupcaps = def.tool_capabilities.groupcaps
|
||||
local groupcaps = toolcaps.groupcaps
|
||||
if not groupcaps then
|
||||
return
|
||||
end
|
||||
|
@ -105,8 +105,8 @@ tt.register_snippet(function(itemstring)
|
|||
-- Capabilities
|
||||
minestring = minestring .. capstr
|
||||
-- Max. drop level
|
||||
local mdl = def.tool_capabilities.max_drop_level
|
||||
if not def.tool_capabilities.max_drop_level then
|
||||
local mdl = toolcaps.max_drop_level
|
||||
if not toolcaps.max_drop_level then
|
||||
mdl = 0
|
||||
end
|
||||
minestring = minestring .. S("Block breaking strength: @1", mdl)
|
||||
|
@ -114,8 +114,8 @@ tt.register_snippet(function(itemstring)
|
|||
|
||||
local weaponstring = ""
|
||||
-- Weapon stats
|
||||
if def.tool_capabilities.damage_groups then
|
||||
for group, damage in pairs(def.tool_capabilities.damage_groups) do
|
||||
if toolcaps.damage_groups then
|
||||
for group, damage in pairs(toolcaps.damage_groups) do
|
||||
local msg
|
||||
if group == "fleshy" then
|
||||
if damage >= 0 then
|
||||
|
@ -127,7 +127,7 @@ tt.register_snippet(function(itemstring)
|
|||
weaponstring = newline(weaponstring)
|
||||
weaponstring = weaponstring .. msg
|
||||
end
|
||||
local full_punch_interval = def.tool_capabilities.full_punch_interval
|
||||
local full_punch_interval = toolcaps.full_punch_interval
|
||||
if not full_punch_interval then
|
||||
full_punch_interval = 1
|
||||
end
|
||||
|
|
|
@ -13,8 +13,9 @@ Once this mod had overwritten the `description` field of an item was overwritten
|
|||
## `tt.register_snippet(func)`
|
||||
|
||||
Register a custom snippet function.
|
||||
`func` is a function of the form `func(itemstring)`.
|
||||
It will be called for (nearly) every itemstring.
|
||||
`func` is a function of the form `func(itemstring, tool_capabilities, itemstack)`.
|
||||
It will be called for (nearly) every itemstring at startup and when `tt.reload_itemstack_description` is called for an itemstack.
|
||||
The `itemstack` parameter is only present when the snippet is called via `tt.reload_itemstack_description` and contains the itemstack.
|
||||
|
||||
Returns: Two values, the first one is required.
|
||||
1st return value: A string you want to append to this item or `nil` if nothing shall be appended.
|
||||
|
@ -29,3 +30,9 @@ tt.register_snippet(function(itemstring)
|
|||
end
|
||||
end)
|
||||
```
|
||||
|
||||
## `tt.reload_itemstack_description(itemstack)`
|
||||
|
||||
This function will dynamically reload the itemstack description,
|
||||
it becomes handy when `ìtemstack:get_meta():set_tool_capabilities(...)` was used
|
||||
or if some snippets are based on metadata.
|
||||
|
|
|
@ -14,33 +14,41 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua")
|
|||
|
||||
-- Apply item description updates
|
||||
|
||||
local function apply_snippets(desc, itemstring, toolcaps, itemstack)
|
||||
local first = true
|
||||
-- Apply snippets
|
||||
for s=1, #tt.registered_snippets do
|
||||
local str, snippet_color = tt.registered_snippets[s](itemstring, toolcaps, itemstack)
|
||||
if snippet_color == nil then
|
||||
snippet_color = tt.COLOR_DEFAULT
|
||||
elseif snippet_color == false then
|
||||
snippet_color = false
|
||||
end
|
||||
if str then
|
||||
if first then
|
||||
first = false
|
||||
end
|
||||
desc = desc .. "\n"
|
||||
if snippet_color then
|
||||
desc = desc .. minetest.colorize(snippet_color, str)
|
||||
else
|
||||
desc = desc .. str
|
||||
end
|
||||
end
|
||||
end
|
||||
return desc
|
||||
end
|
||||
|
||||
local function should_change(itemstring, def)
|
||||
return itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true
|
||||
end
|
||||
|
||||
local function append_snippets()
|
||||
for itemstring, def in pairs(minetest.registered_items) do
|
||||
if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then
|
||||
local desc = def.description
|
||||
local orig_desc = desc
|
||||
local first = true
|
||||
-- Apply snippets
|
||||
for s=1, #tt.registered_snippets do
|
||||
local str, snippet_color = tt.registered_snippets[s](itemstring)
|
||||
if snippet_color == nil then
|
||||
snippet_color = tt.COLOR_DEFAULT
|
||||
elseif snippet_color == false then
|
||||
snippet_color = false
|
||||
end
|
||||
if str then
|
||||
if first then
|
||||
first = false
|
||||
end
|
||||
desc = desc .. "\n"
|
||||
if snippet_color then
|
||||
desc = desc .. minetest.colorize(snippet_color, str)
|
||||
else
|
||||
desc = desc .. str
|
||||
end
|
||||
end
|
||||
end
|
||||
if desc ~= def.description then
|
||||
if should_change(itemstring, def) then
|
||||
local orig_desc = def.description
|
||||
local desc = apply_snippets(orig_desc, itemstring, def.tool_capabilities, nil)
|
||||
if desc ~= orig_desc then
|
||||
minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc })
|
||||
end
|
||||
end
|
||||
|
@ -48,3 +56,16 @@ local function append_snippets()
|
|||
end
|
||||
|
||||
minetest.register_on_mods_loaded(append_snippets)
|
||||
|
||||
tt.reload_itemstack_description = function(itemstack)
|
||||
local itemstring = itemstack:get_name()
|
||||
local def = itemstack:get_definition()
|
||||
if should_change(itemstring, def) then
|
||||
local meta = itemstack:get_meta()
|
||||
local orig_desc = def._tt_original_description
|
||||
local desc = apply_snippets(orig_desc, itemstring, itemstack:get_tool_capabilities(), itemstack)
|
||||
if desc ~= orig_desc then
|
||||
meta:set_string("description", desc)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -130,6 +130,9 @@ local reset_bows = function(player)
|
|||
if stack:get_name()=="mcl_bows:bow_0" or stack:get_name()=="mcl_bows:bow_1" or stack:get_name()=="mcl_bows:bow_2" then
|
||||
stack:set_name("mcl_bows:bow")
|
||||
list[place] = stack
|
||||
elseif stack:get_name()=="mcl_bows:bow_0_enchanted" or stack:get_name()=="mcl_bows:bow_1_enchanted" or stack:get_name()=="mcl_bows:bow_2_enchanted" then
|
||||
stack:set_name("mcl_bows:bow_enchanted")
|
||||
list[place] = stack
|
||||
end
|
||||
end
|
||||
inv:set_list("main", list)
|
||||
|
@ -159,7 +162,11 @@ for level=0, 2 do
|
|||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
reset_bow_state(dropper)
|
||||
itemstack:set_name("mcl_bows:bow")
|
||||
if minetest.get_item_group(itemstack:get_name(), "enchanted") > 0 then
|
||||
itemstack:set_name("mcl_bows:bow_enchanted")
|
||||
else
|
||||
itemstack:set_name("mcl_bows:bow")
|
||||
end
|
||||
minetest.item_drop(itemstack, dropper, pos)
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
|
@ -176,9 +183,11 @@ controls.register_on_release(function(player, key, time)
|
|||
if key~="RMB" then return end
|
||||
local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
|
||||
local wielditem = player:get_wielded_item()
|
||||
if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2") then
|
||||
if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or
|
||||
wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
|
||||
local has_shot = false
|
||||
|
||||
local enchanted = minetest.get_item_group(wielditem:get_name(), "enchanted") > 0
|
||||
local speed, damage
|
||||
local p_load = bow_load[player:get_player_name()]
|
||||
local charge
|
||||
|
@ -218,7 +227,12 @@ controls.register_on_release(function(player, key, time)
|
|||
|
||||
has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
|
||||
|
||||
wielditem:set_name("mcl_bows:bow")
|
||||
if enchanted then
|
||||
wielditem:set_name("mcl_bows:bow_enchanted")
|
||||
else
|
||||
wielditem:set_name("mcl_bows:bow")
|
||||
end
|
||||
|
||||
if has_shot and not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
wielditem:add_wear(65535/BOW_DURABILITY)
|
||||
end
|
||||
|
@ -235,8 +249,13 @@ controls.register_on_hold(function(player, key, time)
|
|||
end
|
||||
local inv = minetest.get_inventory({type="player", name=name})
|
||||
local wielditem = player:get_wielded_item()
|
||||
if bow_load[name] == nil and wielditem:get_name()=="mcl_bows:bow" and (creative or get_arrow(player)) then
|
||||
wielditem:set_name("mcl_bows:bow_0")
|
||||
if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then
|
||||
local enchanted = (wielditem:get_name()=="mcl_bows:bow_enchanted")
|
||||
if enchanted then
|
||||
wielditem:set_name("mcl_bows:bow_0_enchanted")
|
||||
else
|
||||
wielditem:set_name("mcl_bows:bow_0")
|
||||
end
|
||||
player:set_wielded_item(wielditem)
|
||||
if minetest.get_modpath("playerphysics") then
|
||||
-- Slow player down when using bow
|
||||
|
@ -249,12 +268,18 @@ controls.register_on_hold(function(player, key, time)
|
|||
if type(bow_load[name]) == "number" then
|
||||
if wielditem:get_name() == "mcl_bows:bow_0" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then
|
||||
wielditem:set_name("mcl_bows:bow_1")
|
||||
elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then
|
||||
wielditem:set_name("mcl_bows:bow_1_enchanted")
|
||||
elseif wielditem:get_name() == "mcl_bows:bow_1" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then
|
||||
wielditem:set_name("mcl_bows:bow_2")
|
||||
elseif wielditem:get_name() == "mcl_bows:bow_1_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then
|
||||
wielditem:set_name("mcl_bows:bow_2_enchanted")
|
||||
end
|
||||
else
|
||||
if wielditem:get_name() == "mcl_bows:bow_0" or wielditem:get_name() == "mcl_bows:bow_1" or wielditem:get_name() == "mcl_bows:bow_2" then
|
||||
wielditem:set_name("mcl_bows:bow")
|
||||
elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" or wielditem:get_name() == "mcl_bows:bow_1_enchanted" or wielditem:get_name() == "mcl_bows:bow_2_enchanted" then
|
||||
wielditem:set_name("mcl_bows:bow_enchanted")
|
||||
end
|
||||
end
|
||||
player:set_wielded_item(wielditem)
|
||||
|
@ -270,7 +295,7 @@ minetest.register_globalstep(function(dtime)
|
|||
local wielditem = player:get_wielded_item()
|
||||
local wieldindex = player:get_wield_index()
|
||||
local controls = player:get_player_control()
|
||||
if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2") or wieldindex ~= bow_index[name]) then
|
||||
if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then
|
||||
reset_bow_state(player, true)
|
||||
end
|
||||
end
|
||||
|
@ -309,6 +334,12 @@ minetest.register_craft({
|
|||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_bows:bow_enchanted",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("tools", "mcl_bows:bow", "tools", "mcl_bows:bow_0")
|
||||
|
|
Loading…
Reference in New Issue