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Make allium and blue orchid slightly rarer

objects
Wuzzy 2017-04-01 03:00:35 +02:00
parent 01200e9214
commit a7504781c4
1 changed files with 9 additions and 4 deletions

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@ -715,13 +715,16 @@ local function register_mgv6_decorations()
decoration = "mcl_core:deadbush", decoration = "mcl_core:deadbush",
}) })
local function register_mgv6_flower(name, seed) local function register_mgv6_flower(name, seed, offset)
if offset == nil then
offset = 0
end
minetest.register_decoration({ minetest.register_decoration({
deco_type = "simple", deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"}, place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16, sidelen = 16,
noise_params = { noise_params = {
offset = 0, offset = offset,
scale = 0.006, scale = 0.006,
spread = {x = 100, y = 100, z = 100}, spread = {x = 100, y = 100, z = 100},
seed = seed, seed = seed,
@ -740,8 +743,10 @@ local function register_mgv6_decorations()
register_mgv6_flower("tulip_white", 736) register_mgv6_flower("tulip_white", 736)
register_mgv6_flower("azure_bluet", 800) register_mgv6_flower("azure_bluet", 800)
register_mgv6_flower("dandelion", 8) register_mgv6_flower("dandelion", 8)
register_mgv6_flower("allium", 0) --[[ Allium and blue orchid are made slightly rarer in v6
register_mgv6_flower("blue_orchid", 64500) to compensate for missing biomes. In Minecraft, those flowers only appear in special biomes. ]]
register_mgv6_flower("allium", 0, -0.001)
register_mgv6_flower("blue_orchid", 64500, -0.001)
register_mgv6_flower("oxeye_daisy", 3490) register_mgv6_flower("oxeye_daisy", 3490)
register_mgv6_flower("poppy", 9439) register_mgv6_flower("poppy", 9439)